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philippschreier@web.de

Why PvP and player killing other is important for the flair

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I know you all hate other players that shoot you in the back because you lost your valuable equipment. But actually what would the game be without bandits?

Its pretty easy to get more food and water than you ever need.

After aquering a strong weapon like the ak zombies are no real thread anymore.

So why was I shivering after getting close to Devils Castle last time I played?

I feared the players possible aiming for my head.

Last time I went to NW Air I found two ppl killing all zeds with an AKM I killed one with my Bizon SD and the other got away with a couple of hits and I found my first compass ever. Now they got a story to tell and learned that loud weapons attract worst than just zombies.

On the other hand I already helped to save 3 ppl I meet over the Reddit Rescue Force because I'm not mean per definition.

But if we dont fear other players the game will get boring pretty fast.

Last time I respawned I killed a bandit with my revolver and got more supplies than ever for my start.

Ofc I hated it when I got sniperd in the back at the north barrack, but where you think would the thrill of this game go if everyone gatherd together and just shared their supplies???

Dont reply if you got killed by someone else in the last 48 hours.

P.S.: Sidenote to the WarZ discussion maybe they took the name from here http://en.wikipedia.org/wiki/World_War_Z

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I've been killed several times in the last 48 hours and I support this message.

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It's all about intent: I suspect most players don't mind PvP Elements.

Banditry for survival is expected

Banditry simply to play death-match is a hot-button issue.

Banditry for "teh lulz" or simply to grief requires professional help, and possibly a warning sign for future anti-social behavior... also miniscule genitalia.

See my Topic HERE.

And also:

Dont reply if you got killed by someone else in the last 48 hours.

You shouldn't make a rule unless you have the power to enforce it. Otherwise, you're asking for trouble, and you wont have a good time.

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It's all about intent: I suspect most players don't mind PvP Elements.

Banditry for survival is expected

For survival really? There is absolutly no reason to kill anyone other than zombies to survive.

Banditry for "teh lulz" or simply to grief requires professional help, and possibly a warning sign for future anti-social behavior... also miniscule genitalia.

If there was no Banditry for "teh lulz" the game would be dropped dead long ago, because its to easy if survivors dont shoot each other.

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For survival really? There is absolutly no reason to kill anyone other than zombies to survive.

If there was no Banditry for "teh lulz" the game would be dropped dead long ago, because its to easy if survivors dont shoot each other.

I actually break it down. See link in my sig. There are different reasons why PvP happens.

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