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Inception.

How to fix players being shot at and then DCing

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It's simple: if a player is shot at and they DC within 10 seconds of the bullet hitting their body/character, why not, when they respawn, just make their body explode? It'd be a good solution.

EDIT: It's 12:32 at night and I just thought of it, and it made me laugh.

So don't cry.

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This code method wouldn't work very well. I am sure they have something already in place but still thinking of the best way to implement something like this. Remember they need to please the masses, and blowing my ass up is not pleasing me if all of a sudden comcast turned my internet off which then caused my buffed ass explode....

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