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spinager

Any news on the future of the Debug Menu!?

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Any posts made from the dev team concerning the removal of the debug menu? WIll it only be in the alpha stage? Thanks y'all.

Personally Id like to see it removed. We already have the icons for food, thirst, blood and temp. Plus the screen gets all grey with less blood. So really no need for the visual amount to be shown.

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So really no need for the visual amount to be shown.

People like seeing numbers.

I sure would like to see whether I have 3001 blood or 6000 blood.

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People like seeing numbers.

I sure would like to see whether I have 3001 blood or 6000 blood.

Meh, not really for me. Ive noticed that we start knocking out once we get to blood<4000. Ive haven't experienced any knock outs with more than 5000 blood. Plus, if you need blood you need blood regardless of how much you have. Even at 9000 it can be risky running around with amount. I always try to keep mine at 12k.

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Meh, not really for me. Ive noticed that we start knocking out once we get to blood<4000. Ive haven't experienced any knock outs with more than 5000 blood. Plus, if you need blood you need blood regardless of how much you have. Even at 9000 it can be risky running around with amount. I always try to keep mine at 12k.

You can get knocked out by zombies at any blood level.

Gunshots especially tend to knock you out instantly, at least from high-powered rifles.

When you'r sick, your blood reduces to 6000 and stays there until you have antibiotics.

When your blood level hits 3000, you'll start getting knocked unconscious with 1% chance every second.

The last two are two examples of why the numbers are good to have there, as it does give you information on your well-being in more ways than just "You have X Blood."

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