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vulfy

Blood number, we really don't need to see 1200.

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The "1200 blood" really looks like hearts in a side scroller from the 90's.

Do we really need to see the 1200 if we have visual cue of graying screen, muffled sounds, and passing out bellow 3000?

Tunneling the vision and blurring the view occasionally would be a good indication of heavy blood loss as well. A gazer of blood from the player is a good indication of blood loss in 3rd person view, and for purists of 1st person view, an animation of player bringing his hand covered in blood to his face to look at it, would be a great indicator of an open wound.

Pulsing red would be a good indicator of pain, for a broken bone.

Shock is already covered by shaking screen and inability to aim.

We really don't need to fill up to full 1200 when we get our blood back. Right now its ... eat food, eat food, eat food to get 1200 back. By eating enough food just to relieve the worst symptoms and getting some color back, would be a great indicator that we are getting better. We REALLY do not need to see the numbers on the side.

I remember reading somewhere that Rocket doesn't really like the idea of icons, and would rather have visual cues that represent feelings, rather than exact number. Why is 1200 even being implemented like this in the game??? I understand that we need to see our health level, but again, the graying screen is already here, isn't it enough to judge how low on health you are?

I would also, really like to see my guy puking at sharp pain, heavy blood loss, or heavy smell of decomposing bodies, when lets say walking nearby a mass grave. He wouldn't be puking at the sight of the zombies, but there should be moments, where the environment is just too much. A mass grave, or a pile of corpses should be enough for a gag reflex.

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It's an Alpha mod. The blood number is there under the screen called DEBUG screen.

When DayZ is fully released, the entire debug screen will most likely be removed.

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i am willing to bet that it will implement a health bar system in the HUD, along with the screen turning grey.

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