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KEEPCARLM

A little addition to make things a little more... 'personal'

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Great idea, i was thinking this yesterday when playing,

Id probably update my journal each time before i log off (obviously in a safe location) just to add a increased personal response on what i had accomplised. It also be nice if each time we died our journal was available in a text file out of game, just so we can read over what we had accomplised each life.

And just to add; If i killed someone and read their journal, it really make me feel remorse for what iv done.

Hope the devs see our want for a journal system.

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Yes, great idea, and simple to do. To get some statistics after you logout would be nice too.

Do want!

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Yes, great idea, and simple to do. To get some statistics after you logout would be nice too.

Do want!

They are planning a whole integration system with the website that will have statistics and the likes readily available. (I think)

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+1 to this.

I was just thinking this myself yesterday when I came across the "notes" section when you press M to see the map.

First things first.. as already noted: The map seems to share the landmark notes of anyone who added them in any other map. As in "mega-wi-fi-map-thing-network-thingy"...

To the subject at hand: I would enable the aforementioned "notes" section to the purpose the OP suggests. A freely editable writing space without the need of a map or anything else (at least at this stage).

Now what I hadn't thought about, was the possibility of leaving those notes behind when you die, to be picked by another player. That is simply genious!

My original idea meant that maybe the "file" which saves the contents of the notes would be saved locally, in the player's drive -to avoid server flooding- and somehow linked to the character or cdkey at the start of each session. My concerns now are that if these notes are attainable by others, they might eventually overload the server or the hive with information, or something like that; and more so if the notes can be left willingly in the form of post-its or stickies or whatever.

EDIT: I don't think that automatically sharing statistics is "realistic" and therefore a good idea. UNLESS the original owner of the notes has chosen to manually write them down.

Edited by Blade Runner

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I liked this idea, would be good to see if he was really a bad bandit :3

+1

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+1 to this.

I was just thinking this myself yesterday when I came across the "notes" section when you press M to see the map.

First things first.. as already noted: The map seems to share the landmark notes of anyone who added them in any other map. As in "mega-wi-fi-map-thing-network-thingy"...

To the subject at hand: I would enable the aforementioned "notes" section to the purpose the OP suggests. A freely editable writing space without the need of a map or anything else (at least at this stage).

Now what I hadn't thought about, was the possibility of leaving those notes behind when you die, to be picked by another player. That is simply genious!

My original idea meant that maybe the "file" which saves the contents of the notes would be saved locally, in the player's drive -to avoid server flooding- and somehow linked to the character or cdkey at the start of each session. My concerns now are that if these notes are attainable by others, they might eventually overload the server or the hive with information, or something like that; and more so if the notes can be left willingly in the form of post-its or stickies or whatever.

EDIT: I don't think that automatically sharing statistics is "realistic" and therefore a good idea. UNLESS the original owner of the notes has chosen to manually write them down.

True. I do agree that the stats shouldn't be automatically shown, the only one i think should be is maybe the date of the first page is when they sarted the character (time, date etc.) and then the last page is the date and time they were killed. That way you can know how long they have had the character for, in a realistic journal way, even if they don't make an entry.

However if someone decided to make a kind of score system of their own in their journal about how many zombie kills they had, then the player could see that. If they didn't then they don't see it. However i can see why people would want all these stats so that they could realise how mean/nice this player was, how many times they'd been shot, how much blood they had lost/healed, and much more. Provides a good basis, but its not following in the authentic system this game tries to.

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Well, I thought about that. When you think about it though, for some people who won't bother with writing stuff in a journal (bandits wouldn't, for example) I wanted something that was automatically logged in there so that you will always be able to get some kind of information. It would be realistic stats that if you was to have your own journal in such an environment, you would write down brief notes about what happened. It is feasible that a survivor would note down how many zombies they killed, and things they have found and encounters they had with other survivors. So my idea is based more around the game logging these entries automatically as if it was actually your character making the notes.

Not all players will want to make notes about things, and for those who are interested in such things it would be boring for them to find a journal with no information about the other player in it. That's just how I see things.

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