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Ronin07x

Simple suggestions

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I'd like to preface my post with saying I really enjoy the dev teams desire to keep this mod simple and immersive while using in-game skins and items without adding too much fluff that tends to bog down mods. Also, I'm not sure what is and is not possible with the arma 2 engine I know arma 3 is promising to add all kinds of in game functions that don't exist In arma 2 but let's not get ahead of ourselves. Here's a list of things I'd like to see in the game.

- some editing of the map to add to a potential plot or overall mood. Now I know it's dark enough as it is but imagine entering a smaller town to find military corpses piled around a burnt out tank with a dead horde all over to lead to the conclusion that shit went down here or maybe a sign on a village saying looters will be shot followed by a corpse hanging from an overpass. Maybe signs that clearly state quarantine or biohazard area or post apocalypse graffiti.

- gas masks: maybe certain areas have a dense off color fog as a result of the military trying to use Chem bio weapons on the infection and to go through the area you need to dawn a gas mask a findable in game item.

- weather: I know there's rain and lightning but what about snow? And maybe during these storm like conditions you get hungry faster unless you find shelter and build a fire maybe pitch your tent or get inside a building.

Weapons: civilian versions of military weapons maybe an m4 with only iron sights and single shot instead of full auto. And there should be melee weapons bayonet or shovel etc this is all for now.

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I'm all for upping the ambience. :) There are a lot of talented artists out there who probably would love to help out with some textures or models. Stuff like:

- corpses hanging from trees

- carwrecks with skeletons around

- campsites covered in blood

- mass graves (i know there are some, but more)

Also I would love to see some references. Nothin wacky, but maybe some spray paint saying "REPENT, THE END IS EXTREMELY FUCKIN NIGH!" on the side of a church. Stuff like that.

Another thing i thought about was that maybe you could change the textures on buildings as well. All buildings you cant enter (most of them) could have boarded up windows and barricades. This would be both immersive and explain why you cant enter. Maybe even clawmarks on the walls, since the zombies tried to punch their way inside. :)

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Nice 28 days later reference, like the graffiti at the left 4 dead safe rooms and they sort off told the story and further humanized the survivors.

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