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mooncabbage

Chemlights replace Flares at spawn.

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A lot of people are complaining that it's too hard to start at night. Part of that I think comes down to the difficulty in using flares. They're TOO bright, you can't carry them or you'll be killed, by zombies or players.

Perhaps some of that might be alleviated if instead players started with a random pack of chemlights.

Pro: New players will be able to get around without insta-agroing every zombie in the world (I was told chemlights don't aggro zombies).

Con: Potentially more PKing, since chemlights are better loot than road flares, although I can't imagine it'd make that much difference as players already start with beans, and people kill them just for that.

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Flares only marginally increase your visibility to zombies. The only serious danger is other players.

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I disagree OP.

Once moonlight becomes consistent for all players/perfected it might be less of an issue for you.

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