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Zyme

The best suggestion ever

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FIX THE BUGS BEFORE YOU ADD NEW STUFF TO THE GAME.

Seriously.

Adding invisible/unlimited bear traps?

Tents still wiping on server restarts

Vehicles still wiping on server restarts

Vehicles resetting on server restarts

Tents moving when placed downhill

Camo clothing doesn't work

Duplicating items

Duplicating tents

Disconnecting in fights

Zombie super aggro when proning 50 m away

The list is endless on really HUGE gamebreaking bugs. And you add more buggy items like invisible bear traps.

Get your priorities right.

Edited by Zyme
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Oh hey I get to be the faggot that says Alpha?

ALPHA!

Because everyone already knows...

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Alpha is not about adding new buggy shit that breaks the game, it's about making progress. The game is going backwards as it is now and it wont even reach beta stage at this rate.

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you are right but Iam sure Rocket and Dev team knows what they are doing, lets wait and see...

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Alpha is not about adding new buggy shit that breaks the game, it's about making progress. The game is going backwards as it is now and it wont even reach beta stage at this rate.

go tell them how to fix it then

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FIX THE BUGS BEFORE YOU ADD NEW STUFF TO THE GAME.

Seriously.

Adding invisible/unlimited bear traps?

Tents still wiping on server restarts

Vehicles still wiping on server restarts

Vehicles resetting on server restarts

Tents moving when placed downhill

Camo clothing doesn't work

Duplicating items

Duplicating tents

Disconnecting in fights

Zombie super aggro when proning 50 m away

The list is endless on really HUGE gamebreaking bugs. And you add more buggy items like invisible bear traps.

Get your priorities right.

Hey! Guess what Buddy? This is an Alpha! :o Yes that's correct, an Alpha! Just incase you don't understand let me quote a part of a Wikipedia article.

The alpha phase of the release life cycle is the first phase to begin software testing. In this phase, developers generally test the software.

Alpha software can be unstable and could cause crashes or data loss.

Now that you know a little more, WE are Testing this Mod, if you have downloaded DayZ to play for fun you have to deal with these bugs, Rocket and his team create fixes and add new things and release it to everyone to test it. We then play the game try out the new features, test old bugs to see if the bugs are actually fixed and look for new bugs, we then report all issues and bugs on the Bug tracker for Rocket and his team to then make another update to attempt to fix those bugs.

Now if you don't want to be a tester then get off this forum and stop playing DayZ, this is nowhere near a complete functioning mod it has Bugs, it has issues and people like you moaning on the forums is NOT helping.

There's my little Rant, Tired of reading these same old threads, Wake up and realise what an Alpha is and appreciate the Mod as it is and maybe even do something helpful and report bugs you find on the Bug tracker, Not make pointless threads which Rocket and his team won't even bother reading as it's the same old crap they see here all the time by children who think this is a bug free mod then complain stuff doesent work.

Did you pay for this mod? NO. So get over it.

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Considering items are the only progress a character makes, I'd love to see them fix items disappearing from inside backpacks in tents when the server restarts, and also a dialog saying "container is full" instead of just deleting the item I'm trying to place in a tent or backpack.

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Blah blah

Nothing in your reply matters. Doesn't matter if it's alpha or beta.

It's pretty evident that you do no programming or know how development process works.

The player testing is done to find bugs and get feedback on the game, which we have plenty, and the dev team should fix these bugs. Not add new "features" that bring more bugs to the game.

Development works like this:

1. Programmer creates a feature

2. Players test it

3. Players report it is broken

4. Programmer fixes the bug

5. Move on to the next feature

Proper development progress does not work like this:

1. Programmer creates a feature

2. Players test it

3. Players report it is broken

4. Programmer creates a feature

5. Players report it is broken

6. Programmer creates a feature

7. Players report it is broken

8. Programmer creates a feature

9. Players report it is broken

See the difference?

You fix the shit you broke before you move on with new stuff. Instead of breaking it some more.

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Zyme is absolutely right. Rude, but dead on right. As a programmer myself I would rather "FIX" known issues before attempting to add more features thus complicating things even further. It is a simple truth and the truth hurts... What they already have in place is great and they just need to polish it out. Then later they can add new features like the bear traps and so forth. The zombie mod they are using for Dayz needs to be completely re-done from scratch unless they can figure out why zombies are moving through objects like walls and such. This would be my top priority if I was the one responsible. But whatever. Dayz is fun to play nonetheless.

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Alpha is not about adding new buggy shit that breaks the game, it's about making progress. The game is going backwards as it is now and it wont even reach beta stage at this rate.

How about that's how it works you little shit?

A road to perfection has it's ups and downs, things are bound to break and problems are bound to arise. If you avoid adding new stuff for a while, most of the community will get upset.

I wish some people would use reason to understand this is how every, and I mean EVERY alpha works. One build will be stable, another one will cause problems, and the problems will be gone after a few builds.

It is just the way of things, nothing wrong with it.

Oh, and the zombies spotting you from far away was absolutely fixed in the last patch. Get your facts right.

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Alpha is not about adding new buggy shit that breaks the game, it's about making progress. The game is going backwards as it is now and it wont even reach beta stage at this rate.

Alpha is about piling features and not really focusing on bugs.

That's also why you rarely access alpha stages of games.

You having fun is not important at this stage.

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The sense of self-entitlement.

"I can play this game, therefore it must be as polished as possible and do what I want OTHERWISE I'M GONNA THROW A FIT."

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realistically none of us paid anything for this mod its just a free download so how about we just let them make it in whatever order they want and we can either:

A. keep playing and make the best of it.

B.stop playing until the full version is complete.

and finally C. play all the other badass multiplayer zombie survival horror games....oh yeah this is the only one :P

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You've gotta laugh at these posters telling Rocket and the Devs what to do and how they should be doing it!

It's Rockets mod!

If you find a bug... report it in the bug reports sub-forum. If you have a suggestion... post it in the suggestions dub-forum. etc. Those are constructive, mature ways of helping to improve DayZ for everybody.

Capitalising, ranting, raving, frothing at the mouth, bossing Rocket about and posting your puerile diatribes on the forums is not the way to go about things. Until you're the person paying Rocket and the devs for DayZ, it's just downright rude!

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Nothing in your reply matters. Doesn't matter if it's alpha or beta.

It's pretty evident that you do no programming or know how development process works.

The player testing is done to find bugs and get feedback on the game, which we have plenty, and the dev team should fix these bugs. Not add new "features" that bring more bugs to the game.

Development works like this:

1. Programmer creates a feature

2. Players test it

3. Players report it is broken

4. Programmer fixes the bug

5. Move on to the next feature

Proper development progress does not work like this:

1. Programmer creates a feature

2. Players test it

3. Players report it is broken

4. Programmer creates a feature

5. Players report it is broken

6. Programmer creates a feature

7. Players report it is broken

8. Programmer creates a feature

9. Players report it is broken

See the difference?

You fix the shit you broke before you move on with new stuff. Instead of breaking it some more.

Sorry to inform you but what you explained there is what I would call a BETA stage of a development process, and no, I am not a Programmer but I have worked closey with Programmers and seen the development process of Software and games. I took a course in my college which included game design (Small amount) and had to write large reports on the correct way of bug testing software / games and the whole development cycle.

The Alpha stage as another person stated is the stage where you just throw in features and see how it "feels" within the game, Major bugs are fixed obviously but most bugs WILL be left alone untill they get to a point where they no longer want to continue to add new features and just work on pushing it to Beta (New features do get developed in Beta but beta starts as a Bug fixing stage).

Why do you think not many games companies actually have a playable Alpha? Because the Alpha stage of a game is usually barely playable due to these bugs. A perfect example would be Minecraft, Back in Alpha when notch was the soul developer of Minecraft he kept adding features, items, etc and making small bug fixes, there was a bug with the enemy mob AI all the way through that Alpha and only began fixing it LATE through Beta stage to Commercial stage, Why? Because it was buggy but he did not want to waste a ton of time on that bug when he could be spending that time adding new things which the community wanted.

Rant over!

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Everyone that jumped on the bash on the suggestion bandwagon needs to realize that he makes an excellent point and that this is a suggestion that he has every right to make. I find his style to be rude but he is damn right to make such a suggestion. Even the best programmers need to be reminded of their mistakes and need to accept suggestions. This is a good suggestion imo.

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it is easy enough to say, but i have a theory that some of the bug fixes will just be putting a bandage on a tumor at this early in a game's development. when all the features that are going to be implemented, are, i think that the final code for the game will be more in focus. i think focus on getting the content in, and working. then work on making the content pretty and sparkly.

just my two cents on the subject at least. personally i think adding dogs is the stupidest thing ever, but that is just me.

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Well considering that the devs dont really look at the suggestions forum I dont see why keep trying random things out like "bear traps" when there a ton of other stuff being mentioned that is even cooler or would make the game funner.

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we all have to make the conscious effort of realizing this is an alpha game, running off of an already buggy engine.

ARMA is a great engine to run this mod out of, but the game itself has issues...

the reason you do not see games often in an playable alpha state is obvious... it buggy, it crashes, it has problems

you are TESTING this game, and you will have to wait a long time before it is a stable and polished game. Rocket and his dev team are trying to please everyone at once

"WE WANT NEW STUFF!"

the second they add new stuff

"WE WANT BUGS FIXED"

you also have to realize, we did not pay for this mod... you are testing it, if you cannot deal with the bugs and problems this game has at this moment, then drop this game and come back later when its fixed

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FIX THE BUGS BEFORE YOU ADD NEW STUFF TO THE GAME.

Seriously.

Adding invisible/unlimited bear traps?

Tents still wiping on server restarts

Vehicles still wiping on server restarts

Vehicles resetting on server restarts

Tents moving when placed downhill

Camo clothing doesn't work

Duplicating items

Duplicating tents

Disconnecting in fights

Zombie super aggro when proning 50 m away

The list is endless on really HUGE gamebreaking bugs. And you add more buggy items like invisible bear traps.

Get your priorities right.

if you really want to help learn the engine and fix some bugs. it is an open scorce mod

Edited by mesmichael

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(general reply here)

was gonna read the whole thing but the first few posts told me all. yes they should fix whats wrong and get this

SPOILER ALERT

eventually they will, sometimes alpha's go forward, sometimes they go back, but eventually they all reach beta. patience will get you a long way, even in game^^ suggest to suck it up, enjoy what works and hate what doesnt.

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U mad bro?

It's and Alpha, and you can't complain about bugs in an alpha release.

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Alpha is not about adding new buggy shit that breaks the game, it's about making progress. The game is going backwards as it is now and it wont even reach beta stage at this rate.

Right now it isn't even a game. Why don't you give it a rest and come back when it is? We'll be fine in the meantime.

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