phresh (DayZ) 3 Posted July 13, 2012 (edited) Searched around but didn't see a thread about this.While I can appreciate the reduction in message/notification clutter, the removal of the player connecting, connected and disconnected messages aids people who combat DC, ghost, and hop servers in prime loot areas. When the notifications were in the game, I could at least be aware of people disconnecting and reconnecting but now it's a guessing game and my group members and I have been killed by honorless ghosters far too often lately.Please bring back these notifications to help us legitimate players deal with those who choose to exploit the game so they can gain unfair advantages in combat.Cheers!Edit: Vipeax just confirmed this is a server setting for me on a stream chat. I'll take it up with my server admins. I would encourage server admins to turn these on, assuming it can be done inpendently of the global chat channels. Edited July 13, 2012 by phresh 2 Share this post Link to post Share on other sites
BanditoTheBandit 23 Posted July 13, 2012 I think it is a server setting, So depending on what server you are on they can be turned on or off by the admin. Same with any messages that appear. Share this post Link to post Share on other sites
GhostHawx1 20 Posted July 13, 2012 hes right though, certain parameters need to change. I have no problem getting killed in pvp, but by a ghoster? it sucks. like if a player leaves the server then tries to come back in within ten minutes of leaving or using alt f4 he comes in with the long count. seems fair. Share this post Link to post Share on other sites
Fraguido 1 Posted July 13, 2012 (edited) Yeah turning these settings off only help the less scrupulous players. If it is indeed a server setting than it should be mandatory that it is turned on IMO. Edited July 13, 2012 by Fraguido Share this post Link to post Share on other sites
phresh (DayZ) 3 Posted July 13, 2012 I think it is a server setting, So depending on what server you are on they can be turned on or off by the admin. Same with any messages that appear.Interesting, thanks for the reply. I haven't seen the notifications on any servers since 1.7.x but I do tend to stick with the same server. If anyone could confirm this to be a server setting, I'd appreciate it. Share this post Link to post Share on other sites
enforcer1975 1111 Posted July 13, 2012 It will not be needed when they introduce server bound characters, re-re-re-reconnect delays and DC while wounded punishments. I hope this happens sooner than later. Share this post Link to post Share on other sites
phresh (DayZ) 3 Posted July 13, 2012 It will not be needed when they introduce server bound characters, re-re-re-reconnect delays and DC while wounded punishments. I hope this happens sooner than later.No doubt, but it seems the proposed fixes aren't as simple as Rocket thought they would be. In the mean time, I feel this would help the situation.Thanks for the reply. Share this post Link to post Share on other sites
U.B.C.S. Ravin 326 Posted July 14, 2012 There is no server setting for this. The files to edit this are in the mission file.Admins/Server owners are not allowed to edit or touch the mission files. Share this post Link to post Share on other sites
Abaddon (DayZ) 11 Posted July 16, 2012 Yes. Please change this back. I'm sick of engaging multiples and watching some guy DC right in front of me only to get shot by him three minutes later from behind. There's too many people who think it's okay to play this way. Share this post Link to post Share on other sites