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Draco122

The Zip Gun & Improvised Weapons

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Something to give early players who those who find the appriopriate materials to construct weapons out of everyday materials they'd find. Some ideas I had in regards to the many miscellanous and junk items you normally find in the environment.

Some brief details before I get into each item/weapon. Improvised weapons come in two flavours, Basic and Advanced.

  • Basic weapons do not require a tool box but require the necessary compenants for their construction in order to be made. They are generally beginner items which once found can be created on the fly for an early weapon that players can potentially use to defend themselves with but severly lacking in offensive capability compared to more manufactured items like Hatches or Firearms.

  • Advanced Items will always require a tool box for their creation AND the necessary compenants. Advanced Items are usually very powerful and can be useful in some regards, while they can't beat a manufactured firearm like a Colt 1911 Pistol or a CZ-550 Rifle they can be very useful your survival.

Basic Weapons

  • Molotov Cocktail - Requires X number of Empty Whiskey Bottle + Box of Matches used on a fuel source or Jerry Can

An improvised incendiary grenade created when a user combines any number of empty whiskey bottles with a box of matches and used at Petrol Stations, Fuel Tanks or "dropped" jerry Cans. When thrown it will create a small patchwork of fire for a 10-15 seconds of which it will cause damage to Zombies and players who step into it.

  • Spear - Requires 1 Wood Pile + Hunting Knife OR a shiv

A melee weapon that can be constructed using a single wood pile + a hunting knife to create a spear. It behaves similar to the Hatchet but at a slightly reduced effective rate (Broken Bone effect is replaced by a bleeding effect) and less damage.

  • Club - Requires 1x wood piple + Scrap Metal

A melee weapon constructed from a single wood pile and scrap metal. Behaves similar to a crowbar.

  • Shiv - Requires 2 Scrap Metals

A melee weapon made from two pieces of scrap metal to turn it into a close range stabbing tool. It's very weak but inflicts a bleeding status on players.

  • Soda Bomb - Requires 3x 1866 Slugs OR 2Rd Pellet/Slug OR M1014 Pellet/Slug and Box of Matches

By combining three sets of shotgun shells to a empty soda can, Players can create small explosive bombs that explode like grenades but at far less damage with a 3 second fuse. They create alot of noise with their use but only deal 1/5th of a damage of a Hand Grenade.

  • Zip Gun - Requires 3 scrap metal pieces

The most "advanced" of the basic weapons. It consists of three pieces of scrap metal cobbled together into a working firearm. The Zip gun uses Shotgun pellets or Shotgun Slugs but only carries a single round and must be reloaded after each shot. It resembles two lengths of pipe large enough to fit a shotgun shell but has no "iron sights" and a somewhat slow reload.

Advanced Weapons

  • IED - Requires 1x Toolbox, 1x Watch OR 1x Radio, 3x Scrap Metal and 4x M67 Frag Grenades

Improvised Explosive Device, created by combining four frag grenades with scrap metal combined with either a watch or a radio. Combining it with a Watch creates a time delayed explosive device or combining it with a Radio turns it into a remote bomb. Extremely deadly but very hard to make.

  • Bear Trap - Requires 4x Scrap Metal + Toolbox

The very same bear Trap added in 1.7.2 can be created using 4 pieces of scrap metal and combining it with a toolbox.

  • Tin Grenade - Requires 1x Tool Box, 1x Scrap Metal, 1x Empty Soda can and 1x Frag Grenade

By using an empty soda can, a player can rig an explosive based trap using a frag grenade nestled inside an empty soda can and can be placed as a trip-wire based explosive. Once the line has been "tripped" the explosive will detonated in 5 seconds.

  • Fuel Bomb - Requires 1x Toolbox, 1x Road Flare, 1x Smoke grenade (optional) and 1x Jerry Can

Created by combining a road flare to a Jerry can which be shot with a weapon to cause a small explosion. Alternatively a Smoke grenade can added to attract nearby zombies to it's location.

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tho this may soud nice.

you still need to keep in mind that this is a MOD.

so everything they can do is limited.

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These all actually sound really cool, though the chances of them implementing them are almost none.

True but it's nice to throw it out there all the same and get peoples feedback on it

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