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Survivor-Kyle

Loot spawn rates after 1.7.2 patch

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Did Rocket adjust loot spawn rates during the update? Last night I hit up 3 deer stands, the store in Polana, and the Factory. I found 2 tents (next to each other in the store) but not a single bandage. I must have killed and searched 20-30 infected as well.

Weird luck or subtle change?

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My clan has noticed the same all over. Hardly any loot anywhere.

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There was loot. It was all shotgun shells, cans of beans, and makarov mags, but technically, loot was there. Just not the super common bandage loot that I was looking for.

The Factory, however, was very empty. Barely any infected, a jerry can, a few makarov mags, a single wire spool. Hatchets everywhere.

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Raided a hospital last night. Bandages did spawn but seemed in lower supply that I seem to remember. That's just my subjective take on the situation though.

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spawns seem normal... i went into electro hosptial got 5 bloodbags and tons of other medical supplies also found a AKM in a firehouse

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i more general loot like matchs maps food, and in other places i've found guns and such could just be luck though.

tents are pretty rare maybe the drop rates been increased.

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My clan and I have noticed that deer stands seem to have considerably less loot, a few of our members are constantly checking deer stands across the map and all we seem to find are glocks and AKs, when as before we would find quite a big variety of loot (we seem to get lucky, had gotten a few DMR's and M4 CCO's from stands)

Also it seems barracks are in the same boat, nothing but handguns and AKs.

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Keep in mind that if people don't remove the loot from a building it won't actually re-spawn until the rest of it is removed. I'll use the hospital med boxes as an example: Open up med box, let's say it's got 10 bandages, 5 blood bags, 5 epi-pens and 5 morphine. (This is what spawns in a medical box usually, occasionally some anti-biotics as well.) If you take everything out of the box drop it on the floor outside the building the box is generally refilled within 3-5 minutes. So in order for loot to re-spawn you need to clear the building effectively, if other people have previously gone through the building and only taken 1 or 2 things from the pile, or 1 or 2 things from the deer stand, don't expect anything new to spawn anytime soon.

Hope this helps.

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The only thing I found in an hour's desperate scavenge for a weapon having (finally) managed to connect to a server since the update, was a tank trap. Then a Zed saw me from a mile away and ate my face.

It's almost comical how much they've mucked this update up. :lol:

Edited by z-layrex

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I haven't noticed anything weird yet. I do know that usually bandages are a dime a dozen, and could have been reduced some. You'd walk into a church and there'd be eight bandages scattered about, or at the top of a castle.

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