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Schwa (DayZ)

Survival guide

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I would like to see a new toolbelt survival item called a survival guide. I have a few ideas what it could be used for and, although some of these ideas may have been stated before, others may not have. The survival guide would allow the creation of a few items at a campfire along with increased gathering potential.

- fur Camo - made from bits of fur collected from various wild animals, this camo would not blend with as large a variety of vegetation as a ghillie suit but would provide medium level camouflage in addition to reduced/removed body heat loss from rain. It would also be cool to look like a mountain man and I demand a beard to match. It may be overkill but the camo could also make you less visible to zombies as you would smell/kinda look like an animal. They seem to ignore animals as far as I can tell. Also, I would like to see rare bears and wolf packs added (only a handful on the entire map) from which we could gather fur.

- splint - The only idea in game I have a problem with right now is that morphine somehow cures a broken bone. That and there are only a few heavily sniped places to get morphine. I can understand that your average person may not know exactly how to make a proper splint so requiring a guide to be able to make one seems reasonable enough. Made with bandages and firewood.

- mushrooms - eating mushrooms you find in a forest is a really bad idea... unless you have a guide. somewhat rare mushrooms could be found that are only gatherable if you have the guide and work the same way as painkillers. If them only being gatherable while holding a guide is unreasonable, then maybe you have to prepare a mixture using them at a campfire that you can only make with the guide.

Much more can be done with the guide. I also see how it could basically make it so players never have to leave the forest. That said, it should probably be a very rare item.

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Considering we 'miraculously' already know how to fix and fly helicopters as well as give blood transfusions and fix all vehicles i dont think we need a book to tell us how to create splints or fur camo.

Your system would work well though if we started out knowing nothing and had to learn stuff from scratch.

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yeah, some aspects of the game don't make as much sense as others. I like the idea of being an average person just trying to survive. I suppose we could just pretend we were all master mechanics in our previous lives?

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