Themori 0 Posted July 9, 2012 With the underground housing being announced I would love to see some simple lock mechanics in the mod/game. How about finding combination locks in factory tier loottables (very rare)? They could be used to lock chests and instance access points (trapdoors, or whatever will be used for the underground housing). You can choose your combination (3 or 4 numbers) and it will lock the door / chest. To access the locked object you need to either know the combination or break the lock using a crowbar (move the crowbar in the toolslot). All combinations a character created could be saved on a note, which can be looted by anyone if the character dies. This would provide much more depth to the game and prevent some random people without crowbars to steal your stuff and occupy your safehouse. Share this post Link to post Share on other sites
frodevil 15 Posted July 9, 2012 Good idea. However crowbars are rather easy to find with this might be kind of pointless. I've nothing to add so I'll bump it for you. Share this post Link to post Share on other sites
Themori 0 Posted July 9, 2012 Good idea. However crowbars are rather easy to find with this might be kind of pointless. I've nothing to add so I'll bump it for you.Well the crowbar spawnrate can be adjusted. Locks aren't meant to completely prevent anyone to steal your gear, but it adds a level of security. Breaking a lock should take some time and being quite loud tho. It also adds to immersion. Can you really trust all the people you tell your lock combinations? Would be awesome. Share this post Link to post Share on other sites
deviantdigi 22 Posted July 9, 2012 Sounds sweet. You think it would it be to much to apply this idea to housing/industrial doors? Fencing gates? Share this post Link to post Share on other sites
Themori 0 Posted July 9, 2012 Sounds sweet. You think it would it be to much to apply this idea to housing/industrial doors? Fencing gates?I thought about that, maybe on industrial doors. It could be used to grief lootspots / trap people in normal buildings. Share this post Link to post Share on other sites
m1lkm8n 61 Posted July 9, 2012 +1. I like the idea. How about locksmith tools to open a locked lock. And the locksmith tool only has a one time use Share this post Link to post Share on other sites
Themori 0 Posted July 9, 2012 +1. I like the idea. How about locksmith tools to open a locked lock. And the locksmith tool only has a one time useNot bad. But with the crowbar being in the game it's not really necessary I think. Maybe make it a one time use on locks. Share this post Link to post Share on other sites
m1lkm8n 61 Posted July 9, 2012 +1. I like the idea. How about locksmith tools to open a locked lock. And the locksmith tool only has a one time useNot bad. But with the crowbar being in the game it's not really necessary I think. Maybe make it a one time use on locks.Yea have to make crowbars a one time use too then Share this post Link to post Share on other sites
killavirus 12 Posted July 9, 2012 like +1 on the one time use !!put down 3 lockboxes :D Share this post Link to post Share on other sites
Quaby 93 Posted July 9, 2012 I like it since it actually gives the crowbar a secondary function and makes it so it isn't completely useless. Share this post Link to post Share on other sites