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Dr. Toros

Let people choose where on the coast they want to spawn

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What the title states. The purpose of spawning on the coast is to not make spawn zones where bandits just sit, but many people just suicide until they find themselves on the part of the beach where they want to be, and it makes starting out needlessly confusing for new players.

Here's what I propose:

Divide the coast into several sections. For the purposes of this example, let's say 5. Section 1 is the west-most, section 5 is the east-most. If I choose to spawn in section 1, it spawns me randomly somewhere along the westmost 20% of the coast.

The number 1 reason why this would be helpful is because it would save everyone time that currently is just wasted.

-People can more easily spawn near the same location if they want to group up without having to suicide repeatedly.

-People can pick up allies from the coast with a rough RZ without having to suicide repeatedly.

-Noobs can choose to keep spawning in roughly the same spot so they can learn the area over their first couple lives before moving on.

-Players can easily decide whether to head east, west, or just straight north without having to suicide or run along a coast that isn't dangerous at all.

Thoughts? I'm really not seeing a downside to this idea.

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Considering people just respawn until they get near where they want to go this could be OK.

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I mean its a nice idea but this game is dying and having to restart all over and having to find stuff again! I just see this being implemented weakening the game from that stand point as it would be easier for players to regain lost gear.

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This is easy code. I think I like it because as mentioned right now people just keep spawning until they spawn where they like it.

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Very good idea! If someone (me included) doesn't spawn at the point he/she wants, he/she will hit the respawn button. That's a fact. We can see it everyday on every server :)

+1 for the suggestion

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