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andy_uk15@hotmail.com

Disconnecting...and camping.

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I was wondering if there are plans in place to prohibit people from disconnecting from a session?

I remember playing Everquest; when one had to log out, they must sit down and 'camp'... The process of camping required a wait of 15 seconds before the game drew to a close. This ensured the safety of the players character...

Players who simply used ALT + F4, or closed the game via other means were allowed to do so, however their character remained in game, out of control for a full 15 seconds.

Is there some way to accomplish this in ARMA / DayZ? Are there similar plans in place? Just my $0.02.

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hmm... How about that... But the importance of keeping Player characters in game after a player has disconnected reinforces behavior that its in their best interest to remain connected during a fire fight... It also encourages players to log out in safe areas such as forests, and not hot spots such as fire stations.

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The only way to disconnect to safety should be finding a safe place ( house / tent / woods ) if you want your character to still be alive if you reconnect the next time.

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