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SketchyNutz

Trains everywhere, need help

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So we have two people that have access to edit this server on Nitrado. For some reason we have train trailers spawning in everywhere, under the xml file they are all sitting on “0” nominal and I have added to the ignore list and restarted the server but for some reason they are still appearing as loot. Last thing that was done: Gas Removed, and whetstone increased. Any help would be greatly appreciated. 

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4 hours ago, SketchyNutz said:

So we have two people that have access to edit this server on Nitrado. For some reason we have train trailers spawning in everywhere, under the xml file they are all sitting on “0” nominal and I have added to the ignore list and restarted the server but for some reason they are still appearing as loot. Last thing that was done: Gas Removed, and whetstone increased. Any help would be greatly appreciated. 

Check all XMLs:

Cfgeventspawns.xml,

Events.xml,

Types.xml.

Validate all XMLs, because broken XML on the server-side can cause lots of issues.

And to be honest better when one person has ability to make changes at the mission and server itself.

First and most important - it will gives the understanding of who, what and why, secondary peoples are peoples and we all make mistakes, that's why need to validate all jobs and tasks. The XML syntax is quite accurate and if you forgot one " (for example) you can ruin the server's database (at runtime and in server's data storage).

So better folk or you will waste some time for the explaining why do you/he make the changes then gives ability to ruin all at once.

 

Also I don't know but might be you're using mods on your server, so last update of any mod could break something.

Really, ask everyone who made changes what do they done and then you can find the possibility where the mistake was done.

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Thank you for your reply, so I ran all those files through xmlvalidation and codebeautify.org and they all say they are valid files. Should I just delete all train related items in those files? I just changed the password and will now be the only one to access the server docs  

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Thank you for your reply, so I ran all those files through xmlvalidation and codebeautify.org and they all say they are valid files. Should I just delete all train related items in those files? I just changed the password and will now be the only one to access the server docs  I’m also not using any mods 

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2 hours ago, SketchyNutz said:

Thank you for your reply, so I ran all those files through xmlvalidation and codebeautify.org and they all say they are valid files. Should I just delete all train related items in those files? I just changed the password and will now be the only one to access the server docs  I’m also not using any mods 

No, don't yet try to remove, keep the searching, coz something had been brake the event system of your server, that's causing the issues.

You know, you may try to cheat on that - i don't know which map do you using, but try to get original files for the map and replace events related to the trains.

Also check the .RPT logs for related event configs. Also check the events.xml amount of train events, that might be the case.

Hm, what if you try to set the train event in events.xml to next setting: min = 0, maximum= 0, nominal = 0?

That shall prevent the event from spawn after server restart. Then you need to validate with your eyes that's really no any trains (except the static ones around the map). If there were none of 'em, you can preset event config for: Max = 5, minimum= 1, nominal = 3 and check again after the server restart.

Also possibly you shall check the trains wagons in types.xml and set their classes to min, max and nominal to 0 (zero), because they shouldn't spawn as normals, but they should be spawned as part of the event and only at the event positions.

 

P.S. It's the forum, so for notification better use action: "Quote", then user that's you're quoting will get the notification. 🙂

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