M4ketech 3 Posted March 9 I feel its fun that Bohemia calls DayZ Hardcore-survival sandbox. Any other survival or sandbox games there is more base building. With fences, watch towers, gates and tents, it feels like we are in stone age. Building and cathering resource for base is big part of survival side. Back in the days there was SimpleBase, which did fit the vanilla feel: https://steamcommunity.com/sharedfiles/filedetails/?id=1814422822 Or even give us roofs like shown here: https://steamcommunity.com/sharedfiles/filedetails/?id=1667135157 From tactical view, its way better to have roof over the head. 1 1 Share this post Link to post Share on other sites
Original_Name62 23 Posted March 11 Also what about being able to plane chainlink fences or sandbag walls or small brick walls? DayZ base building could add a lot Share this post Link to post Share on other sites
Sid Debian 149 Posted March 12 Well folks you shall understand that Player Behavior (not actual players but playable unit) is creazy dūmb, it can use any type of firearm, knows how to unjam, can repair any tipe of firearm, but can't build more then dümmy walls, and towers. Idk DayZ Expansion gaves in dozen more abilities, I think that BI shall talk with Exp Mod team and add their mechanics in the game, because current base building is ridicùloúsly simple that even chield can make it better. I can accept that behavior @ 1.00, or 1.05 but it's already 1.27 and still useless base building. Really that's not fun. Share this post Link to post Share on other sites
M4ketech 3 Posted March 13 The fact is that there is lot of players wanting less mods on servers and because vanilla DayZ is too..."basic", most of them are moving to other games. I did see this behavior at 1.25, the play couple weeks after updates to check new stuff and then move to play other survival/sandbox games. Share this post Link to post Share on other sites