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Stalker z Czarnobyla

Performing actions more slowly should be silent/quiet

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There are enough instances of on example when someone bleeding was trapped inside a house because of people guarding a door and couldn't bandage themselves, because others would hear that and bumrush him.

But what if at the cost of performing certain actions more slowly you could bandage yourself, equip a rifle from your back, reloading etc. without alerting others of what you're doing? With that we introduce a mini-mind game of "what is he doing?": should we enter and hope he's in the middle of bandaging himself or maybe he's in fact ready to respond with fire?

Of course that rifle equpping would have to come with dropping stuff making sounds, but that seems like an easy task to do.

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Less arcadey game is something badly needed but BI already proved that they're not interested in that. Whats more they've recently tried to patch any silent actions with new obnoxious sound effects. Stealth in this game is more skill-oriented and based on finding unpatched content rather than pure gameplay, unfortunately.

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