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MafiaUman

Dayz BEC

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  On 7/7/2024 at 11:17 AM, MafiaUman said:

Good day. Where to get the files for BEC Dayz, please tell me.

Get to the hoohle, and input: BEC Arma 3

When you find link from GitHub - go to the repo, download .zip and make installation to your server.

But you wil °°°kin up, because DZ using blyateleye (sorry forub blocking original name) x64 version, when BEC using blyateleye 32bit (x86), you shall create file with same configuration but remove '_x64' postfix from file name. And it's done. BEC shall properly start.

Also for the BEC use --dst (discard server running instance check aka BEC will bot check is server-process running) and will start BEC awaiting mode.

2nd point of issue is that blyateleye has 'hangon' state, when server is starting up, so if you has CMD/BAT startup - add timeout and start BEC instance after the DZ server with timeout calculated like: DayZ server starts - awaiting with timer, count untill server in console will report Init server completed...

Stopping the timer - that's your timeout (like 2:05.10 mm:ss.ms -> round up and will get 2:06

That means that timeout shall be 126 seconds

That state will allow you to startup BEC without any kind of issues.

Ah forgot onme more thing, for proper starting BEC in blyateleye folder you shall create blayns.txt (you know frum filter and etc...), file shall be empty it must only existing.

 

But I still can't understand why do you need the BEC? As restart system - it's already not needed anymore (you cen setup server restarting with messages.xml (in mission\db folder), scheduled messages - not working since 1.05 in that time was introduced the message.xml and there you can setup messages on your server. In internet you can find how from steamid64 (sid64) generate huid (same reasons - fltrs), the sid64 of plr you xan get from logs or if you're familiar with C# language - write small script for the server and create database with php script that will receive that data from restapi of dayz. It's not really hard, I'd wrote that script in 30 minutes (searching code and etc in game files) and it's working like a charm.

To be honest I don't see the reason why do you need use BEC for DayZ it's already useless because BI made many sweet functions to replace this tool with the game engine!

Edited by Sid Debian
Added logical question

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