munchie7777 2 Posted June 5 The zombies are broken right now but I am hopeful they will be changed back to the way they were before the update. But I have a suggestion for after they are fixed. Here it goes: If a zombie spots you, and chases you to a building and you slam the door to keep the zombie out, instead of the zombie running around like a spaz, have the zombie bang on the door. There should b a chance that the door can be forced open by the zombie and it can get inside. Also, the banging on the door should attract other zombies to the area. The lengh of time a zombie beats on the door increases the further you get from the coast. Now, if you have a lockpick, the zombie can't open the door. Here is the fun part. Now that we have the animation for pushing vehiles, use the same animation so that the player can hold the door closed. The player would only be able to hold the door closed for as long as they have stamina. I think the hold the door closed thing could also be used to keep other players out, or hold them in a building, if you wanted to do either. Say if a freshie was trying to get away from someone trying to kill them, they can try and hide in building and hold the door closed . 1 Share this post Link to post Share on other sites
Pyongo Bongo 235 Posted June 5 This has been suggested many times and the devs actually made animations for this many years ago. Share this post Link to post Share on other sites
Riddick_2K 173 Posted June 5 (edited) You know that shots go through doors, right?!? And if nothing has changed with the latest patches, even the walls (search on YT) I wouldn't stay behind a door if there's a player on the other side... I'd even be afraid of taking refuge behind a wall. The only option is to move without making any noise and hope that the other player doesn't know where you are and shoots from elsewhere. This, in my opinion (if it hasn't already changed) should be "fixed" first of all. Edited June 5 by Riddick_2K Share this post Link to post Share on other sites