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lCCPl Curious Console Player

Overhauling the infected

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To build off of the hordes suggestion, I'd like to make some suggestions of my own:

• Adding a walker-type infected, which primarily spawn in hordes or as groups in cities, and can do 1.65x the health damage of normal infected, but only 0.65x the shock damage, and are stuck at walking speed.

• Adding guns on the backs of some military zombies; ideally the ones which spawn at military convoys and helicopter crash sites, as these events are somewhat lacking in the frequency of ordinary military weapons.

• Adding a new rare sickness type from wearing clothes with infected guts on them for too long, eating with bloody hands from cut-up infected, and, rarely, from being scratched up by an infected; which will eventually kill you if you don't take multivitamins immediately, or expose yourself to PO-X for a short time.

Edited by lCCPl Curious Console Player

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Yes millitary zombies should sometimes have guns :)

And grenades :) :)

Would make looting infected more immersive and exciting.

The commander infected even has a hip holster which could hold a pistol.

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