CatKiss 7 Posted July 30, 2023 At the current moment, zombies are not a serious threat to the players. They can be killed easily even with bare hands, and cannot climb to high surfaces. Proposals to increase environmental hazards that will change the rules of the "survival" game and will make it survival at last: 1. Make zombies much stronger against the irons and punches, increasing their resistance against these methods by 10-20 times. Make close combat with the zombies almost meaningless so that players start to survive, and not kill zombies like they were a chickens. 2. The only way to quickly kill a civilian zombie is a few bullets to the head. Military zombies should be 3-5 times more stronger. Body resistance must be very high, zombies don't die from body shots. 3. Hits from zombies should give a real threat, each hit is minus a third of health. Share this post Link to post Share on other sites
DefectiveWater 533 Posted July 30, 2023 8 minutes ago, CatKiss said: zombies don't die from body shots. Why not? Share this post Link to post Share on other sites
CatKiss 7 Posted July 30, 2023 Just now, DefectiveWater said: Why not? The game does not have complex damage mechanics, and if you follow the classics of zombies, then you can only kill them with headshots. A great addition would be if zombies don't die from body shots, but only fall into unconsciousness for a while. Share this post Link to post Share on other sites
DefectiveWater 533 Posted July 30, 2023 Just now, CatKiss said: and if you follow the classics of zombies But they are not your traditional undead zombies, these are supposedly living infected psychotic humans. So if they are humans, in my opinion they should require same injuries to be killed as humans would. Share this post Link to post Share on other sites
CatKiss 7 Posted July 30, 2023 (edited) 11 minutes ago, DefectiveWater said: living infected psychotic humans The color of their skin and traces of cadaverous decomposition say that they are real zombies. They are already dead, but the Z-virus controls the dead body. Edited July 30, 2023 by CatKiss Share this post Link to post Share on other sites
lakevu 98 Posted July 31, 2023 14 hours ago, CatKiss said: The color of their skin and traces of cadaverous decomposition say that they are real zombies. They are already dead, but the Z-virus controls the dead body. i agreed. "infected" means i may have some hope of returning them to normal with a cure. that is not possible as they have decomposing flesh. Share this post Link to post Share on other sites
lakevu 98 Posted July 31, 2023 if there is one alliteration i could use to sum up the current situation with zombies is zombies are an annoyance not an antagonist. they should be more of a threat but sadly the current philosophy behind the game is not the one of the mod. easier gameplay. more player inclusivity by means of making the game easier. im afraid zombies in their current form are here to stay as there seems to be no sign of the game returning to its original hardcore horror survival roots 1 Share this post Link to post Share on other sites
Likvid-cb38db5edb1efdb0 28 Posted July 31, 2023 Fully agree. Now people are more afraid of being shot by other people, rather than being eaten alive. How many people are now hiding from the infected? People are not afraid to be seen by the dead, and if they are found, you can always lock the infected in the house and go about your business. People are not afraid to shoot near the infected, because often they are deaf and do not even want to get to the source of the shot. And because most often three cripples will run out to them, which the players will quickly shoot. And that's it, you can go in and scrounge all the houses. The dead must be dangerous. They must break through doors and windows, they must climb high ground where players often hide, and there must be a lot of them (like on Namalsk). And since they're already dead, they should be harder to kill. Hiding from them must be beneficial. 1 1 Share this post Link to post Share on other sites
DefectiveWater 533 Posted July 31, 2023 On 7/30/2023 at 2:59 PM, CatKiss said: The color of their skin and traces of cadaverous decomposition say that they are real zombies. They are already dead, but the Z-virus controls the dead body. Fair enough, altho I don't think they should die from only headshots tho. I think they should take same or slightly more body hits/shots to kill as players. They are afterall humans, living or dead, human body has limitations. Right now I think they are slightly weaker than players. They should definitely deal more damage to players as you suggested, rn the worst they can do is drop you uncon and by the time you wake up, they scatter around. Giving you an opportunity to escape. 1 Share this post Link to post Share on other sites
CatKiss 7 Posted July 31, 2023 2 hours ago, DefectiveWater said: Fair enough, altho I don't think they should die from only headshots tho. I think they should take same or slightly more body hits/shots to kill as players. They are afterall humans, living or dead, human body has limitations. Right now I think they are slightly weaker than players. They should definitely deal more damage to players as you suggested, rn the worst they can do is drop you uncon and by the time you wake up, they scatter around. Giving you an opportunity to escape. The easiest solution is to increase the durability of zombies many times over if they are shot in the body or in melee combat. Before dying, zombies must fall into unconsciousness several times and then return to "life" before becoming completely dead. Share this post Link to post Share on other sites
CatKiss 7 Posted July 31, 2023 (edited) 12 hours ago, lakevu said: "infected" means i may have some hope of returning them to normal with a cure. that is not possible as they have decomposing flesh. It would be nice if infected players became zombies after death. No ability to use your loot, no any options other than infinite stamina and increased hitting power. You can use the screaming to summon NPC zombies into the crowd and lead them along.🙂 Edited July 31, 2023 by CatKiss Share this post Link to post Share on other sites
General Zod 1118 Posted July 31, 2023 On 7/30/2023 at 1:59 PM, CatKiss said: The color of their skin and traces of cadaverous decomposition say that they are real zombies. They are already dead, but the Z-virus controls the dead body. But they don't move slow the usual undead. The ones in game are 28 days later not Dawn od the dead. Also you can't have them being as fast as they are and headshot only. They are even referred to as infected and not zombies in game. While I agree that they need to be more of a thread we don't need to dial it up to 11. First of all we need more of them, which will be a problem considering server performance, they should do more damage and stay in aggro longer also the damage done by them (and from other sources, including falls or firefights) should have a longer lasting effect on the player, taking damage to hands should reduce melee strength or increase action time such as drawing a gun, damage to a leg and I don't mean a fracture, which also should take a lot longer to heal, I mean sprains and dislocations. Additionally the dev team is apparently currently working on changing their behaviour and I'm curious to see what will come from that work. 1 Share this post Link to post Share on other sites
CatKiss 7 Posted July 31, 2023 (edited) 31 minutes ago, General Zod said: But they don't move slow the usual undead. If the zombies are recent, they have enough water and mutagenic protein in their bodies to move fast driven by the Z-virus. The natural law of the survival of any organism causes them to keep stasis as long as there is no potential food nearby. Edited July 31, 2023 by CatKiss 1 Share this post Link to post Share on other sites
General Zod 1118 Posted August 1, 2023 23 hours ago, CatKiss said: If the zombies are recent, they have enough water and mutagenic protein in their bodies to move fast driven by the Z-virus. The natural law of the survival of any organism causes them to keep stasis as long as there is no potential food nearby. Yes, but this isn't resident evil, left 4 dead or so on. The infected are as intended, rabid humans not resurrected dead. They used to kill players but that was removed way back maybe that could be brought back for military zeds. I think increasing their numbers and aggro time would go a long way to make them a real threat. Along with an injury system that impedes our character for longer time it would not only make infected great again but also make pvp more punishing. Share this post Link to post Share on other sites