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StreetkillnHD

New item types for 1.21

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i know people need to add the new items to their types xml, so here it is.

<types>
	<type name="Crossbow_Autumn">
        <nominal>5</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>3</min>
        <quantmin>0</quantmin>
        <quantmax>0</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Hunting"/>
    </type>
    <type name="Crossbow_Black">
        <nominal>5</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>3</min>
        <quantmin>0</quantmin>
        <quantmax>0</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Town"/>
    </type>
    <type name="Crossbow_Summer">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>0</quantmin>
        <quantmax>0</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Hunting"/>
    </type>
    <type name="Crossbow_Wood">
        <nominal>3</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>0</quantmin>
        <quantmax>0</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Farm"/>
    </type>
	    <type name="Ammo_HuntingBolt">
        <nominal>25</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>18</min>
        <quantmin>40</quantmin>
        <quantmax>100</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Hunting"/>
    </type>
    <type name="Ammo_ImprovisedBolt_1">
        <nominal>0</nominal>
        <lifetime>7200</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="weapons"/>
    </type>
    <type name="Ammo_ImprovisedBolt_2">
        <nominal>0</nominal>
        <lifetime>7200</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="weapons"/>
    </type>
	    <type name="Sword">
        <nominal>2</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Historical"/>
    </type>
	    <type name="Mace">
        <nominal>2</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Historical"/>
    </type>
	    <type name="Chainmail">
        <nominal>2</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Historical"/>
    </type>
    <type name="Chainmail_Coif">
        <nominal>2</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Historical"/>
    </type>
    <type name="Chainmail_Leggings">
        <nominal>2</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Historical"/>
    </type>
	    <type name="NorseHelm">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="0" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
    </type>
	    <type name="Chestplate">
        <nominal>3</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Historical"/>
    </type>
	    <type name="MedievalBoots">
        <nominal>2</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Historical"/>
    </type>
	    <type name="WoolGlovesFingerless_Black">
        <nominal>4</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Police"/>
    </type>
    <type name="WoolGlovesFingerless_Green">
        <nominal>4</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Military"/>
        <value name="Tier1"/>
        <value name="Tier2"/>
        <value name="Tier4"/>
    </type>
    <type name="WoolGlovesFingerless_Tan">
        <nominal>4</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Village"/>
    </type>
    <type name="WoolGloves_Black">
        <nominal>10</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>7</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Police"/>
    </type>
    <type name="WoolGloves_Green">
        <nominal>12</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>8</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Military"/>
        <value name="Tier1"/>
        <value name="Tier2"/>
        <value name="Tier4"/>
    </type>
    <type name="WoolGloves_Tan">
        <nominal>10</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>7</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Village"/>
    </type>
    <type name="WoolGloves_White">
        <nominal>22</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>16</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Town"/>
    </type>
</types>

 

 

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