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StreetkillnHD

editing starting energy and water.

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in init.c:

	override void StartingEquipSetup(PlayerBase player, bool clothesChosen)
	{



		// Default vanilla code here.



		// Set the energy and water level here to whatever you want.
		player.GetStatEnergy().Set(5000);
		player.GetStatWater().Set(5000);
	}

 

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4 hours ago, NoBeansForMe said:

in init.c:


	override void StartingEquipSetup(PlayerBase player, bool clothesChosen)
	{



		// Default vanilla code here.



		// Set the energy and water level here to whatever you want.
		player.GetStatEnergy().Set(5000);
		player.GetStatWater().Set(5000);
	}

 

will try this out

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