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Kazdran

Loss of resolution Blender --> Object Builder

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Hello everyone!! I have a problem when texturing in Blender and passing to Object Builder.

I'm making a house model, I texture it 1024x1024 but when I bake it in Blender I lose a lot of image quality and then when I pass it to Object Builder and load it with Bulldozer, when I zoom in on the texture, the texture blurs and you see a very bad result.

I have seen that many original textures in the game are 512x512, but when you get closer to the buildings the quality is very good!! I don't understand... 😞

If I apply 2K or 4K textures, the result improves a lot, but that will cause lag problems within the game, right? I don't know what I'm doing wrong in the process, I appreciate any help or advice.

Thanks in advance!

Edited by Kazdran

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