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Misnomera

Trap Persistence Questions

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Can anyone tell me the persistence of the different traps (claymores, tripwires, IEDs, and landmines)? 

I've set up a few claymores attached to tripwires and it seems that they always disappear on reset. I know for a fact that it was not simply stolen in one instance, so I'm curious if this is supposed to be happening. There doesn't seem to be much use in claymores (for defending my base) if they disappear that quickly. Any insight would be appreciated! 

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Hi I'm trying to get an answer to this question also as i don't know what the complete tripwire names are called to be able to create the persistence file.

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