Rellike 0 Posted May 28, 2022 Hello, i trying to open a local server on my pc to play with my friends. I open TCP/UDP port : 2302-2305 and 27016 FireWall disabled Seeing my server on LAN and Community TAB on server list. I can join my own server via LAN BUT WHEN TRYING via Community TAB i can't! Loading end, with an error message something like : Connection with server failed, unreachable server. Same issue for my friend. Did i miss something about server My batch files to start server : Quote @echo off :start ::Server name (This is just for the bat file) set serverName=Rellikenamalsk ::Server files location set serverLocation="D:\SteamLibrary\steamapps\common\DayZServernamalsk" ::Server Port set serverPort=2302 ::Server config set serverConfig=serverDZ.cfg ::Logical CPU cores to use (Equal or less than available) set serverCPU=2 ::Sets title for terminal (DONT edit) title %serverName% batch ::DayZServer location (DONT edit) cd "%serverLocation%" echo (%time%) %serverName% started. ::Launch parameters (edit end: -config=|-port=|-profiles=|-doLogs|-adminLog|-netLog|-freezeCheck|-filePatching|-BEpath=|-cpuCount=) start "DayZ Server" /min "DayZServer_x64.exe" -config=%serverConfig% -port=%serverPort% "-mod=@Namalsk Island;@Namalsk Survival" -cpuCount=%serverCPU% -dologs -adminlog -netlog -freezecheck ::Time in seconds before kill server process (14400 = 4 hours) timeout 14390 taskkill /im DayZServer_x64.exe /F ::Time in seconds to wait before.. timeout 10 ::Go back to the top and repeat the whole cycle again goto start serverDZ.cfg Quote // standard server params hostname = "RellikeNamalsk"; password = ""; passwordAdmin = ""; maxPlayers = 30; verifySignatures = 2; forceSameBuild = 1; disableVoN = 0; vonCodecQuality = 20; disable3rdPerson = 0; disableCrosshair = 0; guaranteedUpdates = 1; loginQueueConcurrentPlayers = 5; loginQueueMaxPlayers = 500; instanceId = 1; storageAutoFix = 1; // custom Namalsk edits serverTime = "2011/11/1/9/49"; serverTimeAcceleration = 2.5; serverNightTimeAcceleration = 9; serverTimePersistent = 1; disablePersonalLight = 1; lightingConfig = 223; defaultVisibility = 2200; defaultObjectViewDistance = 2200; // the mission class Missions { class DayZ { template="regular.namalsk"; }; }; And Dayz console log Quote 11:09:27 Hôte dédié créé. 11:09:28 [Inputs] Loading inputs default "bin/constants.xml" 11:09:28 [Inputs] Loading inputs default "bin/specific.xml" 11:09:28 [Inputs] Loading inputs default "nst/ns_dayz/scripts/Data/Inputs.xml" 11:09:28 [Inputs] Loading inputs cfg "C:\Users\darkf\Documents\DayZ Other Profiles\Server\Server.core.xml" 11:09:28 [Inputs] Exporting inputs cfg "C:\Users\darkf\Documents\DayZ Other Profiles\Server\Server.core.xml" 11:09:30 BattlEye Server: Initialized (v1.219, DayZ 1.17.154754) 11:09:30 SUCCESS: SteamGameServer_Init(0,8766,2302,27016,3,1.17.154754) 11:09:30 Rôles affectés. 11:09:30 Lecture de mission... 11:09:32 [CE][Hive] :: Initializing OFFLINE 11:09:32 [CE][Hive] :: Loading core data ... 11:09:32 [CE][CoreData] :: 7 root classes, 0 defaults, 0 updaters... 11:09:34 [CE][TypeSetup] :: 491 classes setuped... 11:09:34 [CE][RegisterBind] :: 0 classes binded... 11:09:34 [CE][RegisterConfig] :: 3433 config classes registered, 0 sub-counters... 11:09:34 [CE][Hive] :: Loading map data ... 11:09:34 [CE][LoadPrototype] :: loaded 246 prototypes 11:09:34 389 containers, 7231 points 11:09:34 0 dispatches, 0 proxies 11:09:34 !!![CE][LoadPrototype] 1 groups have wrong points... 11:09:34 [CE][LoadPrototype] :: last group name: Wreck_SantasSleigh... 11:09:34 [CE][LoadPrototype] :: loaded 0 prototypes 11:09:34 0 containers, 0 points 11:09:34 0 dispatches, 0 proxies 11:09:34 [CE][LoadPrototype] :: last group name: StoneLoc38... 11:09:34 [CE][LoadMap] "Group" :: loaded 1415 groups, groups failed: 0, largest group range: 36.4 11:09:34 [CE][LoadMap] "Dirt" :: loaded 0 groups, groups failed: 0, largest group range: 36.4 11:09:34 [CE][LoadClusters] "Cluster" :: Loading files... 11:09:34 [CE][LoadClusters] :: file: "mapgroupcluster.xml", 1 types, 2418 instances 11:09:34 [CE][Storage] ver:21 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\types.bin" 11:09:34 [CE][Storage] ver:21 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\types.001" 11:09:34 [CE][Storage] ver:21 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\types.002" 11:09:34 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\types.bin". 11:09:34 [CE][offlineDB] :: Loaded 19 dynamic events 174 total types. 11:09:34 [CE][Storage] ver:21 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\events.bin" 11:09:34 [CE][Storage] ver:21 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\events.001" 11:09:34 [CE][Storage] ver:21 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\events.002" 11:09:34 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\events.bin". 11:09:34 [CE][DynamicEvent] Load Events:[19] Primary spawners: 19 Secondary spawners: 0 11:09:34 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_000.bin" 11:09:34 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_000.001" 11:09:34 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_000.002" 11:09:34 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\dynamic_000.bin" 0 items. 11:09:34 0 items loaded. 11:09:34 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_001.bin" 11:09:34 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_001.001" 11:09:34 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_001.002" 11:09:34 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\dynamic_001.bin" 30 items. 11:09:34 30 items loaded. 11:09:34 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_002.bin" 11:09:34 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_002.001" 11:09:34 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_002.002" 11:09:34 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\dynamic_002.bin" 75 items. 11:09:34 75 items loaded. 11:09:34 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_003.bin" 11:09:34 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_003.001" 11:09:34 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_003.002" 11:09:34 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\dynamic_003.bin" 769 items. 11:09:34 769 items loaded. 11:09:34 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_004.bin" 11:09:34 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_004.001" 11:09:34 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_004.002" 11:09:34 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\dynamic_004.bin" 1570 items. 11:09:35 1570 items loaded. 11:09:35 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_005.bin" 11:09:35 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_005.001" 11:09:35 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_005.002" 11:09:35 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\dynamic_005.bin" 586 items. 11:09:35 586 items loaded. 11:09:35 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_006.bin" 11:09:35 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_006.001" 11:09:35 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_006.002" 11:09:35 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\dynamic_006.bin" 1618 items. 11:09:35 1618 items loaded. 11:09:35 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_007.bin" 11:09:35 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_007.001" 11:09:35 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_007.002" 11:09:35 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\dynamic_007.bin" 546 items. 11:09:35 546 items loaded. 11:09:35 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_008.bin" 11:09:35 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_009.001" 11:09:35 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_009.002" 11:09:35 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\dynamic_009.bin" 0 items. 11:09:35 120 items loaded. 11:09:35 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_009.bin" 11:09:35 [CE][Storage] ver:26 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\building.001" 11:09:35 [CE][Storage] ver:26 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\building.002" 11:09:35 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\building.bin" 0 items. 11:09:35 0 items loaded. 11:09:35 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\vehicles.bin" 11:09:35 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\vehicles.001" 11:09:35 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\vehicles.002" 11:09:35 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\vehicles.bin" 41 items. 11:09:35 3 items loaded. 11:09:35 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_011.bin" 11:09:35 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_011.001" 11:09:35 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\dynamic_011.002" 11:09:35 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\dynamic_011.bin" 23 items. 11:09:35 23 items loaded. 11:09:35 [CE][Storage] ver:26 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\building.bin" 11:09:35 [CE][Storage] ver:26 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\building.001" 11:09:35 [CE][Storage] ver:26 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\building.002" 11:09:35 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\building.bin" 0 items. 11:09:35 0 items loaded. 11:09:35 [CE][Storage] ver:25 stamp:917, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\vehicles.bin" 11:09:35 [CE][Storage] ver:25 stamp:617, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\vehicles.001" 11:09:35 [CE][Storage] ver:25 stamp:618, valid:yes, name:"mpmissions\regular.namalsk\storage_1\data\vehicles.002" 11:09:35 [CE][Storage] Restoring file "mpmissions\regular.namalsk\storage_1\data\vehicles.bin" 41 items. 11:09:35 [CE][DE] :: Total positions: 642 11:09:35 [CE][DE] :: Total positions: 642 11:09:35 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:0, Nominal:5968, Total in Map: 5402 at 0 (sec) 11:09:35 tests:0, repeats:0 fails:0, overtime:0 11:09:35 pathgraph's: 113 11:09:35 [CE][Hive] :: Initializing ... 11:09:35 [CE][InitializeMap] :: initialized: 0 11:09:35 [CE][Hive] :: Initializing spawners ... 11:09:35 [CE][DE] :: Total positions: 642 11:09:35 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:0, Nominal:5968, Total in Map: 5402 at 0 (sec) 11:09:35 tests:0, repeats:0 fails:0, overtime:0 11:09:36 [CE][DynEvent] :: 19 types 11:09:36 [00] Loot 11:09:36 Primary Spawner: "Loot", active: yes, repeat: 2 11:09:36 [01] StaticMedDrop 11:09:36 Primary Spawner: "Vehicle", active: yes, repeat: 1 11:09:36 [02] ItemWoodenPlanks 11:09:36 Primary Spawner: "Item", active: yes, repeat: 1 11:09:36 [03] TrajectoryStones 11:09:36 Primary Spawner: "Trajectory", active: yes, repeat: 1 11:09:36 [04] InfectedSanta 11:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 11:09:36 [05] InfectedArmy 11:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 11:09:36 [06] InfectedIndustrial 11:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 11:09:36 [07] InfectedCivil 11:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 11:09:36 [08] InfectedMedic 11:09:36 Primary Spawner: "Infected", active: yes, repeat: 1 11:09:36 [09] AnimalGoat 11:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 11:09:36 [10] AnimalSheep 11:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 11:09:36 [11] AnimalRoeDeer 11:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 11:09:36 [12] AnimalDeer 11:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 11:09:36 [13] AnimalWildBoar 11:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 11:09:36 [14] AnimalWolf 11:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 11:09:36 [15] AnimalBrownBear 11:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 11:09:36 [16] AnimalPolarBear 11:09:36 Primary Spawner: "Animal", active: yes, repeat: 1 11:09:36 [17] VehicleCivilianCars 11:09:36 Primary Spawner: "Vehicle", active: yes, repeat: 1 11:09:36 [18] VehicleTrucks 11:09:36 Primary Spawner: "Vehicle", active: yes, repeat: 1 11:09:36 [CE][Hive] :: Initializing of spawners done. 11:09:36 [CE][Hive] :: Init sequence finished. 11:09:36 Player connect enabled 11:09:36 Mission lue. 11:09:36 Connected to Steam 11:09:36 Steam policy response 11:09:36 [IdleMode] Entering IN - save processed Share this post Link to post Share on other sites
abrakadobr 1 Posted May 28, 2022 Access to your server depends on your network configuration. When you start server on "some pc" - network configuration of your pc will determine if apps on your pc (and dayz server is just an app) are accessible and where they are accessible. By default - your pc (and dayz server running on your pc) is accessible only in local network (LAN) and that's why you are able to connect via LAN. If you want your pc (and apps running on pc) be accessible "all over the world" (community tab) - your pc should have "global internet ip address" and exactly this "internet ip address" will be used by players (and your friends) to join game. Share this post Link to post Share on other sites
Rellike 0 Posted May 28, 2022 (edited) My global internet ip address appear on community server and is diffirent of my LAN ip server. Edited May 28, 2022 by Rellike Share this post Link to post Share on other sites
Infernales 17 Posted May 28, 2022 5 hours ago, Rellike said: My global internet ip address appear on community server and is diffirent of my LAN ip server. It's kind of logical. Did you buy a "white" IP address from a provider? Have you checked port availability, for example via telnet, from a remote PC? Share this post Link to post Share on other sites
Derleth 1357 Posted May 28, 2022 8 hours ago, Rellike said: Hello, i trying to open a local server on my pc to play with my friends. serverDZ.cfg Your serverDZ.cfg is missing a line for steamQueryport, without that the launcher will not see the server and connections will fail. Add: steamQueryport = 27016; somewhere in the file. Share this post Link to post Share on other sites
Infernales 17 Posted May 28, 2022 5 hours ago, Derleth said: Your serverDZ.cfg is missing a line for steamQueryport, without that the launcher will not see the server and connections will fail. Add: steamQueryport = 27016; somewhere in the file. It seems like it is not necessary because the server uses this port by default. At least I did not specify this in the config and I calmly connect to the server via an external IP. Yes, and the server is displayed in the community tab. Share this post Link to post Share on other sites
Rellike 0 Posted June 18, 2022 I change server port to 2302 to 2305 and the problem is now solved. Topic close. Share this post Link to post Share on other sites