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TJSneed88

Disable Toxic Zones/Shelling

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I don't know much about DayZ modding, but I was wondering if there is a way to disable the toxic zones/the shelling they added in a few patches back, or possibly just make the toxic zones static in certain areas but completely remove the stupid shelling.
My understanding would be its somewhere in the configs, but I'm not sure where to look except maybe the events.xml...

Any help/advice would be appreciated.

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The dynamics zones are this block in events.xml, mine are at 15 instead of 3, just set the <active>1<active> to 0 to turn them off completely.

 <event name="StaticContaminatedArea">
        <nominal>15</nominal>
        <min>0</min>
        <max>0</max>
        <lifetime>2100</lifetime>
        <restock>0</restock>
        <saferadius>0</saferadius>
        <distanceradius>120</distanceradius>
        <cleanupradius>0</cleanupradius>
        <flags deletable="1" init_random="1" remove_damaged="0"/>
        <position>fixed</position>
        <limit>parent</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="4" min="2" type="ContaminatedArea_Dynamic"/>
        </children>
    </event>

The static ones or at least the toxic fog part are in the cfgeffectarea.json but the NBC zombie spawns and contaminated zone loot are handled elsewhere and will still spawn if you remove the fog. 

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