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TimF

Changing the number of infected at heli crash sites

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Hey all! Just wondering if anyone knows what controls the number of infected that spawn at a heli crash? I know the class of infected event is controlled by the 'secondary' element in the statichelicrash event, I would have assumed the number of infected were based on the numbers in zombie_territories but I can't see any x,z coords there that match up with the heli locations and it also seems like way less spawn at a heli than are defined in zombie_territories. Is it the <zone smin="1" smax="3" dmin="3" dmax="5" r="45" /> bit under the statichelicrash entry in cfgeventspawns?

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I figured this out if anyone else needs to know how to increase infected spawns at helis or other events in the future. The 'secondary' element defines the type of infected event to spawn (should be an event in events.xml eg InfectedPrisoner) and the zone element in the event in cfgeventspawns.xml defines the number of infected of that type to spawn.

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