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akula692008

Proposal for the improvement of contaminated areas. Sources of infection.

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Dear developers. Gas in dynamic contaminated zones appears after artillery fire. The question is, where does the gas come from in static polluted areas?

I suggest adding small, rotten and destroyed barrels or containers of toxins in locations with static polluted areas. 

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I also propose adding toxic pollution warning signs near the ship in Berezino so that new players do not even think about running there.

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