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aux7

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 Important information for players on my, Derleths, Tarkules & other servers

 Tarkules has raised this as a ticket to Bohemia T159840


  Players

  As of the 1.13 update, it is now possible for Battlemetrics &
  Gametracker to see your player names, joining & leaving times - time durations.
  So anyone can see when you are online on any specific server
 
  This information used to be only available to server owners but now
  this information is available to anybody watching.
  This has an impact on player privacy, but it is also enabling a new form of stream sniping.

  I would recommend that you no longer use a name on DayZ servers,
  to be anonymous leave the name field blank
 
  This will be pain for server owners, but as its a major privacy issue,
  I cannot see another option

  Unfortunately I do not think this will allow you to stay anonymous for long,
  as it will be possible to code for your steam id.
 
  For players in my events, this should not be an issue as the events are all password access only
  so please continue using names - in the events
 
  Thanks

 

Edited by aux7
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And what would the "problem" be? Do you know that on the net and with the PC we are all tracked in all possible ways? I understand when you have to do a "personal" search on the net, for this there is TOR and various PlugIns for Firefox, but for video games, being afraid of "being tracked" seems to me something out of this world... pure paranoia.
The vast majority of FPS servers distribute information about the players present, and I'll tell you it's a very useful thing that I always use. I cannot open the PC (I have one dedicated only to video games, with various HD for "type" of video games: each has all the O.S. optimized for that video game) and load an O.S. just to see if there is anyone on the servers that interest me and who... that's absurd.
And...
I have always evaluated the various video games even from the active servers that I found on GameTracker (for example)
And...
For the Battlefield series I go directly into the Battlelog via Firefox from the main PC to see who is and where... and evaluate IF to open the PC from game or not... depending on who I find and where. It is an indispensable service. In fact, for Battlefield 1 (which I still enjoy playing) & BF5 (which is crap) not finding this information I play it very rarely...
Fortunately, on DayZ there is Battlemetrics, which gives some of this information... otherwise it would be a mess having to just open the PC, access the account, load the Game Browser ONLY to see some servers... then for those 4 shit info that from the official one (not even the exact number of players! But you can be so *****, because this is deliberate, not a defect), luckily there is "DZSA Launcher" that at least give some more info.
And I'll tell you one more thing too.
And...
On certain versions of Battlefield there was the possibility to watch the game from the subjective vision of each player present in a server, which then... unfortunately... on new games it is no longer present... Even on Battlefield there are a lot of problems with cheaters, and this was a good way to limit the problem.
Even if the subjective vision was "server side" and not "client side" (you couldn't see exactly the player screen with the various cheat menus), but being able to see what exactly he was doing, you already had a more precise idea of "how he played ". This helped a lot to "pinch" those who played dishonestly
>>> And this is a thing good and right

Now...
I understand that on DayZ, often, you want to play "hidden" to avoid getting caught "hidden loot" or "hidden bases"... but if you could implement such a thing, maybe "anonymous" or controlled directly by B.I. on some "sample" or "reported" players, it could at least greatly limit the phenomenon of "cheats"... but at least EVERYBODY must be able to know the names and Steam IDs of ALL the players on the server where they play... and maybe even before entering as a "precaution": I know a fellow countryman I have seen, but unfortunately not registered, use tricks... I know the server where he always plays and I avoid him like the plague... but I have met others "bitches", also from my country, that I blocked on Steam and Discord... and if I saw them in a sever I would gladly avoid them.
This happens in all "normal" video games, why should it even be "a problem" in DayZ?
I repeat:
Knowing the number and "real" names (with Steam ID attached) of ALL the players on a given server is all well and good... and I have often wondered why the B.I. he didn't do it right away... then I got to know better the game and these "programmers" (?!?)-(see the tons of bugs and bullshit they did with the game) and I understood why, unfortunately.
But invoking "privacy" to hide everything and everyone just seems like big bullshit to me which only helps cheaters... like they need it, on DayZ!

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