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Derleth

Customising loot points in buildings

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Hello, I decided to investigate why there is absolutely no loot spawning in the big tenement buildings. Those who played before 0.63 will remember tents could spawn on the balconies, making these giant buildings potentially worth searching. Ever since 0.63 and thereafter nothing spawns in those buildings, nothing at all, and when I went through the mapgroupproto.xml it was obvious why - those buildings have had all loot points removed. So it would seem to be an intentional change, for whatever reason.

Anyway, loot points for all buildings are coordinates referring to a zero point in the building model, so if I want to populate these particular buildings with some loot points I need to be able to get those coordinates. Does anybody know how to do that? In the COT and other editors you get the map coordinate and this doesn't help much..

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I believe the file you want is mapgroupproto.xml, just search the classname of the building you want and pay attention to how it's defined.

DonSibleyGames & Scalespeeder Gaming did a couple YouTube videos on this, but if my memory serves me right it was about making loot spawn in custom buildings, but the process is the same for normal buildings, just the classnames will differ.

Hope this somewhat helps..

Cheers

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