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Derleth

Small stones

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I'd like to suggest devs consider removing small stones from dynamic loot (like fruit and mushrooms) and move back to the scavenge mechanic (minus the glitch ofc) for them.

This for two reasons:

  1. You can never find them when you need them and
  2. When you already have 3-4 knives you'll see small stones littering tracks and trails all over the map - where nobody ever picks them up. They are just a waste of server fps in this state.

Aren't berries supposed to be dynamic loot too? I have never found one. Those are also better handled with scavenging mechanic, they wouldn't be good for more than some emergency sustenance for newspawns anyway.

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14 minutes ago, Derleth said:

I'd like to suggest devs consider removing small stones from dynamic loot (like fruit and mushrooms) and move back to the scavenge mechanic (minus the glitch ofc) for them.

This for two reasons:

  1. You can never find them when you need them and
  2. When you already have 3-4 knives you'll see small stones littering tracks and trails all over the map - where nobody ever picks them up. They are just a waste of server fps in this state.

Aren't berries supposed to be dynamic loot too? I have never found one. Those are also better handled with scavenging mechanic, they wouldn't be good for more than some emergency sustenance for newspawns anyway.

Point 1 is my experience with all this dynamic loot 😄 I agree though that currently there does not seem to be any use for stones. Even for building fireplaces it's just more convenient to either cook or assemble a fireplace without stones. Maybe for sharpening/repairing blades?

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3 minutes ago, William Sternritter said:

Point 1 is my experience with all this dynamic loot 😄 I agree though that currently there does not seem to be any use for stones. Even for building fireplaces it's just more convenient to either cook or assemble a fireplace without stones. Maybe for sharpening/repairing blades?

Yeah. In 1.06 I think the stone oven gets proper persistence (a week iirc) which makes it more viable to craft as the permanent fireplace in a base. But if I was to construct one (only did once, when it was gone two hours later I never bothered again) I'd find myself a pickaxe and go mine the stones, instead of spending hours trying to find stones on the hiking trails..

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