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ShallowTech

Soft Skills?

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I watched a video that spoke about soft skills. It would be awesome if there were soft skills that benefited certain play styles but did not give a huge advantage. For instance, if you hunt, make clothing out of hides, skin animals, etc. Then you get a small benefit towards weight or carry capacity when using crafted clothing or ghillie suite once your soft skill gets maxed out or make it easier to sneak up on animals or past zombies, etc. Then on death these skills reset like the current soft skills. From what I understand, repairing clothes currently promotes a soft skill... not sure if that is true or not.

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