Atkins (DayZ) 4 Posted April 26, 2012 1) Now zombies spawn when players are within some specific proximity of a town. It is a bit unimmersive to scout a town from far away and see that it is empty but you u know that the zombies will spawn when you step over the proximity trigger.If anyone has any ideas how to make this more immersive, it would be great.Also now it works as a player detection-method as well; If town has zombies and you are too far away, there is a chance that other players are close to the town.2) Zombies should stay and eat dead bodies and only stop this if someone shoots a gun etc.3) Zombies should at least start to wonder towards you when u are in their visibility and in the range of (50-200m). But if you stop moving totally they start their random movement and u can continue moving when they are not seeing you. 4) Anyway to make the zombies + house entrances better? It comes quite easy to pick off zombies by just running to a barn and start shooting them when they stop at the door. No sense shooting a horde outside when u can pick them off one by one easily while they try to enter the building.5) ... Share this post Link to post Share on other sites
Foolski 13 Posted April 26, 2012 I don't like the idea of them automatically seeing you at a long distance. That would destroy our sneaky crouch-walks into towns :p but I do agree that running into a house and shooting all the zombies that follow is too easy, there needs to be something in-between. Share this post Link to post Share on other sites
Atkins (DayZ) 4 Posted April 26, 2012 Define long distance. Imo now u can sneak too easily while crouched just under their noses and they don't react at all. I would like to see them at least get curious at short distances. Share this post Link to post Share on other sites
super pretendo 2 Posted April 27, 2012 I agree with this strongly, especially number 1. Players should deal with zombies in a realistic way, and be able to know if they are zombie free if they actually have that information. Being able to be know that a certain town or block is clear if you have such information is an important aspect of zombie survival. Share this post Link to post Share on other sites
griffinz 2816 Posted April 27, 2012 3) Zombies should at least start to wonder towards you when u are in their visibility and in the range of (50-200m). But if you stop moving totally they start their random movement and u can continue moving when they are not seeing you. Zombies are smell/hearing based, not sight Share this post Link to post Share on other sites
Atkins (DayZ) 4 Posted April 27, 2012 Good point. I suppose they should smell u then when u are quite close and it would draw their initial attention. This could bring more features to the mod; kill a zombie and rub its body parts to urself to fool other zombies and lying next to a zombie body would confuse "live zombies".5) This has been mentioned before but it is also a bit immersion breaking to clear a town and loot a building only to see that the town is filled with zombies again. Perhaps the time it takes the zombies to re-spawn could be increased. And perhaps while u loot the town center, few zombies spawn at the edge of the city to simulate the idea that they were initially around the zone and got attracted by the shooting earlier. Share this post Link to post Share on other sites
Jeff (DayZ) 1 Posted April 27, 2012 I don't mind Zombies as they are save the spawning. When I have 50 zombie kills for a 3 house little area, it's time to turn off the spawns for a little while. Share this post Link to post Share on other sites
super pretendo 2 Posted April 27, 2012 Yeah, I definitely agree jeff, you should be able to purge an area of zombies, and only have threats of them coming from outside, not right next to you Share this post Link to post Share on other sites
rocket 16567 Posted April 27, 2012 Just to clarify,Zombies can see 30 degrees either side of the direction they are facing, the distance dependent on your pose, what terrain you are on, how fast you are moving, and how much light their is. Share this post Link to post Share on other sites
TheRiddick 0 Posted April 27, 2012 Zombies can attack through walls and such.. so I think they have some advantages already. Share this post Link to post Share on other sites
tpenn 9 Posted April 27, 2012 Just to clarify' date='Zombies can see 30 degrees either side of the direction they are facing, the distance dependent on your pose, what terrain you are on, how fast you are moving, and how much light their is.[/quote']in their idle state. in their alerted state they get +1bajillion to vision and can see you anywhere, through anything, in any light, for all time, ever and forever. Share this post Link to post Share on other sites
Atkins (DayZ) 4 Posted April 27, 2012 6) If possible, try to fix it so that Zombies dont go thru walls.7) After u have alerted zombies, they should not behave as guided missiles. So if u shoot and immediately relocate perhaps zombies should have to have a eyecontact before they attack you. This would give u chance to hide and not face the horde. Share this post Link to post Share on other sites