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Mindy-17d2af0381909d3f

Help with the init.c

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Hey guys, sorry if this is the wrong board to post to. 

I am having some problems with my init.c crashing my server. I was making some custom edits for my server. They worked great. Then, I followed a tutorial and created the export folder to make custom buildings have loot. After I did that, my server crashes with the new init.c file even with the new mappos file set back to default. Not sure what to do. I'll put my init below. 

//Spawn helper function
void SpawnObject( string type, vector position, vector orientation )
{
    auto obj = GetGame().CreateObject( type, position );
    obj.SetPosition( position );
    obj.SetOrientation( orientation ); //Collision fix
}

void main()
{
	//INIT WEATHER BEFORE ECONOMY INIT------------------------
	Weather weather = g_Game.GetWeather();

	weather.MissionWeather(false);    // false = use weather controller from Weather.c

	weather.GetOvercast().Set( Math.RandomFloatInclusive(0.4, 0.6), 1, 0);
	weather.GetRain().Set( 0, 0, 1);
	weather.GetFog().Set( Math.RandomFloatInclusive(0.05, 0.1), 1, 0);

	//INIT ECONOMY--------------------------------------
	Hive ce = CreateHive();
	if ( ce )
			ce.InitOffline();

//NEAF1
SpawnObject( "Land_Mil_Airfield_HQ", "12212.036133 145.792877 12619.087891", "119.999992 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks1", "12116.267578 141.947128 12656.025391", "20.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks2", "12126.447266 141.368362 12680.794922", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks2", "12122.649414 141.368362 12671.510742", "21.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks5", "12186.202148 145.674652 12649.445313", "-157.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12165.618164 141.228043 12662.421875", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12159.727539 141.228043 12664.770508", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12153.813477 141.228043 12667.144531", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_GuardTower", "12134.827148 146.294418 12644.992188", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "12145.619141 142.068649 12639.520508", "-119.999954 0.000000 0.000000" );
SpawnObject( "Land_Misc_Well_Pump_Blue", "12140.360352 140.435547 12647.847656", "0.000000 0.000000 0.000000" );

//Mish
SpawnObject( "Land_Mil_Barracks2", "1177.490112 186.212173 7182.103027", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "1197.577393 185.368271 7238.391602", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_5", "1197.113525 185.205551 7221.831543", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Big", "1285.227661 213.679825 7231.046875", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "1175.106323 186.568039 7193.427246", "-179.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "1166.274658 186.568039 7193.293457", "-179.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "1182.892944 185.235306 7269.073730", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_3", "1193.838867 187.531357 7261.482422", "89.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_3", "1196.314087 185.093704 7207.330566", "-179.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_GuardTower", "1205.751709 193.165848 7252.675293", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks5", "1148.441650 192.467865 7303.644043", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "1141.057373 185.389359 7284.809082", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Tisy_RadarB_Base", "1140.993164 176.935364 7109.479492", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Small", "1180.449707 186.597565 7073.240723", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Sawmill_Illuminanttower", "1172.760254 186.432724 7086.029785", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Sawmill_Illuminanttower", "1125.261719 194.660934 7287.817871", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big3", "1195.273804 186.053528 7279.780762", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Misc_Well_Pump_Blue", "1160.622559 185.776138 7252.941895", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Uaz", "1294.423584 198.448746 7204.353516", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_bmp2", "1299.040894 198.370178 7203.681152", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_ural", "1268.594238 196.572464 7221.787598", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_mil_blastcover4", "1242.766602 193.958862 7236.833496", "100.000008 0.000000 0.000000" );
SpawnObject( "bldr_mil_camonet_side_east", "1245.346191 183.040756 7063.657715", "-159.999969 0.000000 0.000000" );
SpawnObject( "bldr_Dead_MassGrave_8m", "1190.497437 177.463898 7090.850098", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Dead_pile2", "1181.284912 183.876755 7154.097656", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Dead_pile3", "1172.457031 182.638931 7137.391113", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Statue_General", "1165.063965 179.660461 7118.446777", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Monument_War2", "1159.259155 190.565720 7284.355469", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_T34", "1178.523193 177.841507 7106.328613", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PinusSylvestris_1f", "1187.532959 181.285736 7117.308105", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_populusAlba_2s", "1181.714478 187.815262 7123.012695", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1193.057251 192.635666 7136.508301", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1223.682495 197.100937 7201.675293", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1222.459717 199.961487 7273.339844", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1242.784668 191.681335 7055.094727", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_b_PiceaAbies_1fb", "1250.413452 182.900101 7059.598633", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_2sb", "1252.282104 190.534821 7060.131348", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1267.874512 195.414902 7056.324707", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1246.530884 183.767776 7066.598633", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1258.626099 187.800217 7122.890625", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1244.252686 186.628265 7131.282227", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1247.632568 186.955902 7130.823730", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3f_Trail_G", "1238.883057 195.928085 7113.177734", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1246.801514 195.609207 7118.337402", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Farm_Watertower", "1210.701050 201.077469 7190.720215", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Tower_TC3_Red", "1143.096191 192.729431 7346.804688", "0.000000 0.000000 0.000000" );

//NEAF2
SpawnObject( "Land_Mil_Tent_Big1_1", "11924.421875 140.000000 12537.041992", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "11920.300781 140.000000 12527.067383", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "11915.661133 140.000000 12516.521484", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_1", "11900.230469 141.997147 12542.503906", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_1", "11860.023438 141.997147 12560.985352", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_1", "11840.605469 141.997147 12570.740234", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_1", "11819.153320 141.997147 12580.250977", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big3", "11858.603516 141.170502 12597.986328", "25.000002 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Big", "11872.281250 155.739822 12513.176758", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Guardhouse2", "11853.826172 141.684158 12408.508789", "-156.999985 0.000000 0.000000" );

//NEAF3
SpawnObject( "Land_Airfield_Hangar_Green", "12285.848633 145.954712 12560.213867", "50.000004 0.000000 0.000000" );
SpawnObject( "Land_Airfield_Hangar_Green", "12314.041992 145.954712 12527.924805", "50.000004 0.000000 0.000000" );
SpawnObject( "Land_Tisy_RadarB_Base", "12220.478516 140.000000 12531.760742", "25.000002 0.000000 0.000000" );
SpawnObject( "Land_Construction_Building", "12356.710938 146.789063 12347.317383", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Construction_House2", "12370.414063 142.755280 12387.963867", "-159.999969 0.000000 0.000000" );
SpawnObject( "Land_CementWorks_ExpeditionA", "12410.348633 152.136459 12341.820313", "20.000000 0.000000 0.000000" );
SpawnObject( "Land_Construction_Crane", "12333.337891 157.797836 12337.575195", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Container_1Moh", "12323.000000 141.209244 12377.729492", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Container_1Moh", "12319.465820 141.209244 12373.550781", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Container_1Moh", "12315.574219 141.209244 12378.312500", "0.000000 0.000000 0.000000" );

//NEAF4
SpawnObject( "Land_Tisy_Barracks", "12125.280273 144.290802 12457.169922", "-156.999985 0.000000 0.000000" );
SpawnObject( "Land_Tisy_Barracks", "12082.767578 144.290802 12473.302734", "-157.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "12118.185547 140.000000 12435.191406", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "12109.096680 139.980835 12412.812500", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "12069.735352 140.000000 12453.967773", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "12058.177734 140.000000 12430.375000", "21.999998 0.000000 0.000000" );
SpawnObject( "bldr_Statue_General", "12089.000977 140.878983 12432.889648", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Small", "11962.921875 152.322647 12370.698242", "24.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks5", "12193.943359 145.674652 12431.887695", "22.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12245.396484 141.228043 12399.683594", "200.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12253.682617 141.228043 12396.382813", "200.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12236.475586 141.228043 12403.091797", "200.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12227.139648 141.151627 12406.464844", "200.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Big", "12256.774414 155.906647 12380.055664", "20.000000 0.000000 0.000000" );

//Klen
SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb", "11500.978516 348.460663 11344.775391", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb", "11469.037109 347.760376 11303.833008", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb", "11535.563477 345.556396 11342.972656", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_FraxinusExcelsior_2s", "11495.182617 349.441040 11303.457031", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_FraxinusExcelsior_2s", "11511.364258 349.398010 11315.234375", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_FraxinusExcelsior_3s", "11488.484375 353.073883 11311.487305", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_populusAlba_3s", "11466.002930 345.069183 11357.501953", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_salixAlba_2s", "11537.509766 326.621704 11262.277344", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_salixAlba_2sb_swamp", "11515.993164 343.837463 11327.824219", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_bright_wallh3", "11516.239258 337.861664 11351.572266", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_bright_wallh3", "11485.231445 338.649811 11359.358398", "-20.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_bright_wallh3", "11487.429688 333.219269 11279.082031", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_bright_wallh3", "11505.352539 330.291473 11278.389648", "19.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_bright_wallh3", "11527.096680 327.159149 11281.175781", "-39.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_wallv", "11565.235352 349.803070 11322.619141", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_wallh3", "11553.636719 332.145996 11348.711914", "39.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_wallh3", "11535.832031 337.002197 11353.706055", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_ltable", "11495.792969 343.499084 11322.509766", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Misc_Well_Pump_Yellow", "11483.547852 343.370789 11331.693359", "0.000000 0.000000 0.000000" );

//Balota
SpawnObject( "Land_Mil_ATC_Big", "5209.684570 26.207638 2165.123291", "49.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks2", "5081.824707 10.868368 2418.070313", "50.000004 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks3", "5145.453125 11.082963 2349.984863", "-135.000015 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks5", "5149.289063 16.144459 2375.707764", "-139.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Big", "5050.403320 25.229544 2548.242188", "-119.999954 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "5004.562988 10.316062 2390.860840", "-129.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "5009.501953 10.496159 2385.057129", "-129.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "5022.182129 9.530000 2351.677734", "-159.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_2", "5029.112793 9.524128 2366.903809", "50.000004 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big3", "5036.590332 10.700507 2351.456055", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "5238.241699 8.750865 2286.141602", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "5061.901855 10.829924 2474.654541", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Big", "5110.216309 10.760324 2424.349854", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_City_FireStation", "4890.584473 9.500000 2516.694824", "-37.999992 0.000000 0.000000" );
SpawnObject( "Land_Garage_Office", "4990.415039 12.851432 2570.041260", "0.000000 0.000000 0.000000" );

//Prison
SpawnObject( "bldr_Ruin_HouseBlock_Half", "2965.348145 13.086411 2007.722778", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Ruin_HouseBlock_Corner_Total", "2912.665771 8.182379 1991.135498", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Ruin_House_Total", "2973.740234 4.953656 1986.220215", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Dead_MassGrave", "2963.135986 3.891552 1988.796875", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Dead_MassGrave_8m", "2920.292969 6.234052 2010.426636", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_misc_scaffolding", "2973.854492 8.203245 2003.397583", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_misc_timbers1", "2898.838623 6.960185 2001.046143", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2644.184814 -17.102695 1406.890747", "100.000008 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2654.250732 -17.161436 1444.397583", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2667.761475 -17.157600 1481.291992", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2680.981689 -17.153109 1517.601074", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2694.570313 -17.157175 1555.039429", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2708.188232 -17.161615 1592.643677", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2721.811768 -17.132566 1629.877319", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2735.393799 -17.146490 1667.236572", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2748.964600 -17.131721 1704.333740", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2762.488281 -17.147173 1741.620361", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2776.037109 -17.135942 1778.628540", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2789.620605 -17.149796 1816.123169", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2803.295898 -17.161631 1853.727173", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2813.257813 -17.145428 1891.046509", "100.000008 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2823.155518 -17.125820 1928.742065", "110.000000 0.000000 0.000000" );
SpawnObject( "Land_Boathouse", "2940.274902 -1.373161 1928.107300", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Rail_Station_Big", "2844.218018 10.874822 2013.175659", "-12.000000 0.000000 0.000000" );
SpawnObject( "Land_House_1W05", "2865.992432 7.967668 1984.671387", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_House_2B02", "2938.609375 12.396799 2032.333862", "-12.000000 0.000000 0.000000" );
SpawnObject( "Land_House_2W03", "2841.869873 12.016296 1990.805664", "170.000015 0.000000 0.000000" );
SpawnObject( "Land_House_1W04", "2817.923340 8.729190 1980.229858", "80.000000 0.000000 0.000000" );
SpawnObject( "Land_Misc_Well_Pump_Yellow", "2864.452148 6.696470 1994.722656", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Shed_W1", "2875.889648 6.592704 1988.322754", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Shed_M1", "2805.316895 6.747515 1976.899536", "0.000000 0.000000 0.000000" );
SpawnObject( "Wreck_UH1Y", "2613.549316 23.568148 1305.560425", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_Wreck_V3S", "2667.894531 7.885342 1477.495117", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Volha_Blue", "2708.597656 7.015318 1600.481689", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_S1023_Beige", "2739.500977 7.292634 1677.068359", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Volha_Grey", "2785.261963 7.027138 1803.394531", "0.000000 0.000000 -0.000000" );
SpawnObject( "Wreck_Mi8", "2797.396240 2.483327 1943.073730", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2832.933350 -22.799999 1955.589844", "110.000000 0.000000 -22.999998" );
SpawnObject( "Land_Container_1Moh", "2841.631836 3.089621 1954.735596", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Container_1Moh", "2846.356689 2.523125 1951.477905", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Power_Transformer_Build", "2863.958740 10.485456 2013.431763", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Smokestack_Big", "2932.150146 32.680012 1988.473877", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks3", "2793.164307 28.093447 1185.719482", "130.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks1", "2767.606934 27.947132 1199.992554", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "2811.678223 27.198040 1205.500610", "133.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "2818.564453 27.224134 1214.020996", "133.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "2772.810059 28.028656 1212.842896", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_mil_camonet_side_east", "2776.605225 27.263348 1184.841064", "-159.999969 0.000000 0.000000" );

//WestTraderCastle
SpawnObject( "Land_Misc_DeerStand2", "6522.079590 387.235962 5630.429688", "-169.999969 0.000000 0.000000" );
SpawnObject( "Land_Misc_TrailRoof_Big", "6556.128418 392.321136 5616.233887", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Misc_Well_Pump_Blue", "6522.532227 388.547302 5602.759277", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Castle_Wall1_End1", "6529.158691 392.995789 5615.636719", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Dead_MassGrave", "6521.944336 386.601257 5584.771484", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_sign_relic_building", "6522.437012 388.892487 5605.361328", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_b_PiceaAbies_1f", "6515.710449 388.392548 5599.203613", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_BetulaPendula_2fb", "6514.685547 397.220917 5604.770996", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_BetulaPendula_2fb", "6510.365723 396.698578 5605.492676", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_BetulaPendula_2fc", "6512.435059 395.106110 5603.721680", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb_Trail_Y", "6546.518555 398.030548 5582.766602", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_juglansRegia_3s", "6537.015625 400.183289 5602.859375", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_LarixDecidua_3fb", "6541.184082 389.059082 5549.628418", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_Bench1", "6534.213379 386.416870 5582.784180", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_Bench1", "6537.224121 386.553345 5583.101074", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_Boogieman", "6526.694824 390.342346 5613.037598", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_WoodTable_Indoor", "6517.708496 387.874756 5596.851563", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_WoodTable_Indoor", "6549.318848 389.986359 5578.526855", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_stone5_Trail_B", "6525.272949 387.227325 5599.058594", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Hanged_civil", "6537.036621 395.639740 5599.640137", "0.000000 0.000000 0.000000" );

//NEAFCrashes
SpawnObject( "Land_Wreck_C130J", "12076.611328 145.184143 12536.440430", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_Wreck_Uaz", "12184.583984 140.843185 12470.659180", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_Wreck_Uaz", "12179.499023 140.843185 12472.216797", "-176.999954 0.000000 0.000000" );
SpawnObject( "Wreck_UH1Y", "12283.049805 141.856918 12452.368164", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_wreck_ural", "11899.051758 141.191040 12607.198242", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_wreck_t72_chassis", "11862.521484 140.780121 12609.821289", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Hotel_Damaged_Airplane_Back", "11954.123047 140.000000 12571.662109", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Hotel_Damaged_Airplane_Wing", "12010.124023 141.209641 12583.919922", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_HouseB_Tenement_DayZ_airplane", "11939.981445 117.000000 12594.458008", "-0.000009 5.000000 43.000000" );

//Altar
SpawnObject( "Land_Mil_Barracks6", "8236.640625 469.179993 9015.116211", "150.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Guardhouse2", "8222.149414 470.873718 9052.447266", "150.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "8219.142578 470.408020 9033.533203", "-119.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "8222.426758 470.408020 9027.335938", "-119.999985 0.000000 0.000000" );
SpawnObject( "bldr_wall_cnc_5", "8214.980469 467.680664 9035.959961", "150.000000 0.000000 0.000000" );
SpawnObject( "bldr_wall_cnc_5", "8221.391602 467.686554 9039.702148", "150.000000 0.000000 0.000000" );
SpawnObject( "bldr_wall_cnc_5", "8219.339844 467.733704 9043.272461", "59.999996 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Uaz", "8222.502930 470.039215 9044.511719", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Ikarus", "8251.438477 467.604218 9069.486328", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_bmp2", "8235.599609 470.012482 9034.883789", "0.000000 0.000000 0.000000" );

//BlackMarket
SpawnObject( "Land_Misc_Well_Pump_Yellow", "6880.739258 406.558167 11434.928711", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_mil_camonet_side_east", "6879.158691 406.998291 11429.115234", "170.000015 0.000000 0.000000" );
SpawnObject( "bldr_mil_camonet_side_east", "6879.635742 407.073730 11435.829102", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_round", "6903.429199 406.446747 11433.218750", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_round", "6906.188477 406.090179 11439.720703", "50.000004 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_big", "6893.196289 406.686615 11443.109375", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_1mproxy", "6891.971191 406.356232 11441.111328", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "6895.741211 406.479584 11433.767578", "50.000004 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "6889.614258 406.556519 11431.898438", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_misc_scaffolding", "6899.863770 408.616821 11400.083984", "-20.000000 0.000000 0.000000" );
SpawnObject( "Land_Sawmill_Illuminanttower", "6872.036621 411.585175 11461.025391", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Small", "6906.268066 406.937317 11416.220703", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Small", "6852.537109 400.229706 11468.021484", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_Dead_MassGrave", "6899.369141 406.206329 11425.583984", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_GuardTower", "6859.644531 410.683197 11416.044922", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_GuardShed", "6892.301270 406.647949 11411.515625", "-159.999969 0.000000 0.000000" );

//GetTesting().ExportProxyData( "7500 0 7500", 10000 );  //Center of map, radius of how far to go out and find buildings.

	//DATE RESET AFTER ECONOMY INIT-------------------------
	int year, month, day, hour, minute;
	int reset_month = 9, reset_day = 20;
	GetGame().GetWorld().GetDate(year, month, day, hour, minute);

    if ((month == reset_month) && (day < reset_day))
    {
        GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
    }
    else
    {
        if ((month == reset_month + 1) && (day > reset_day))
        {
            GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
        }
        else
        {
            if ((month < reset_month) || (month > reset_month + 1))
            {
                GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
            }
        }
    }
}

class CustomMission: MissionServer
{	
	void SetRandomHealth(EntityAI itemEnt)
	{
		if ( itemEnt )
		{
			int rndHlt = Math.RandomInt(55,100);
			itemEnt.SetHealth("","",rndHlt);
		}
	}

	override PlayerBase CreateCharacter(PlayerIdentity identity, vector pos, ParamsReadContext ctx, string characterName)
	{
		Entity playerEnt;
		playerEnt = GetGame().CreatePlayer(identity, characterName, pos, 0, "NONE");//Creates random player
		Class.CastTo(m_player, playerEnt);
		
		GetGame().SelectPlayer(identity, m_player);
		
		return m_player;
	}
	
	override void StartingEquipSetup(PlayerBase player, bool clothesChosen)
	{
		EntityAI itemTop;
		EntityAI itemEnt;
		ItemBase itemBs;
		float rand;
		
		itemTop = player.FindAttachmentBySlotName("Body");
		
		if ( itemTop )
		{
			itemEnt = itemTop.GetInventory().CreateInInventory("Rag");
			if ( Class.CastTo(itemBs, itemEnt ) )
				itemBs.SetQuantity(4);

			SetRandomHealth(itemEnt);
			
			itemEnt = itemTop.GetInventory().CreateInInventory("RoadFlare");
			SetRandomHealth(itemEnt);
			
			rand = Math.RandomFloatInclusive(0.0, 1.0);
			if ( rand < 0.35 )
				itemEnt = player.GetInventory().CreateInInventory("Apple");
			else if ( rand > 0.65 )
				itemEnt = player.GetInventory().CreateInInventory("Pear");
			else
				itemEnt = player.GetInventory().CreateInInventory("Plum");
		
			SetRandomHealth(itemEnt);
		}
	}
};
  
Mission CreateCustomMission(string path)
{
	return new CustomMission();
}

 

If anyone can point me in the right direction, that'd be awesome! Thanks guys.

Mindy

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On 5/22/2019 at 4:27 PM, Mindy-17d2af0381909d3f said:

Hey guys, sorry if this is the wrong board to post to. 

I am having some problems with my init.c crashing my server. I was making some custom edits for my server. They worked great. Then, I followed a tutorial and created the export folder to make custom buildings have loot. After I did that, my server crashes with the new init.c file even with the new mappos file set back to default. Not sure what to do. I'll put my init below. 


//Spawn helper function
void SpawnObject( string type, vector position, vector orientation )
{
    auto obj = GetGame().CreateObject( type, position );
    obj.SetPosition( position );
    obj.SetOrientation( orientation ); //Collision fix
}

void main()
{
	//INIT WEATHER BEFORE ECONOMY INIT------------------------
	Weather weather = g_Game.GetWeather();

	weather.MissionWeather(false);    // false = use weather controller from Weather.c

	weather.GetOvercast().Set( Math.RandomFloatInclusive(0.4, 0.6), 1, 0);
	weather.GetRain().Set( 0, 0, 1);
	weather.GetFog().Set( Math.RandomFloatInclusive(0.05, 0.1), 1, 0);

	//INIT ECONOMY--------------------------------------
	Hive ce = CreateHive();
	if ( ce )
			ce.InitOffline();

//NEAF1
SpawnObject( "Land_Mil_Airfield_HQ", "12212.036133 145.792877 12619.087891", "119.999992 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks1", "12116.267578 141.947128 12656.025391", "20.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks2", "12126.447266 141.368362 12680.794922", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks2", "12122.649414 141.368362 12671.510742", "21.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks5", "12186.202148 145.674652 12649.445313", "-157.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12165.618164 141.228043 12662.421875", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12159.727539 141.228043 12664.770508", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12153.813477 141.228043 12667.144531", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_GuardTower", "12134.827148 146.294418 12644.992188", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "12145.619141 142.068649 12639.520508", "-119.999954 0.000000 0.000000" );
SpawnObject( "Land_Misc_Well_Pump_Blue", "12140.360352 140.435547 12647.847656", "0.000000 0.000000 0.000000" );

//Mish
SpawnObject( "Land_Mil_Barracks2", "1177.490112 186.212173 7182.103027", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "1197.577393 185.368271 7238.391602", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_5", "1197.113525 185.205551 7221.831543", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Big", "1285.227661 213.679825 7231.046875", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "1175.106323 186.568039 7193.427246", "-179.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "1166.274658 186.568039 7193.293457", "-179.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "1182.892944 185.235306 7269.073730", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_3", "1193.838867 187.531357 7261.482422", "89.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_3", "1196.314087 185.093704 7207.330566", "-179.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_GuardTower", "1205.751709 193.165848 7252.675293", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks5", "1148.441650 192.467865 7303.644043", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "1141.057373 185.389359 7284.809082", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Tisy_RadarB_Base", "1140.993164 176.935364 7109.479492", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Small", "1180.449707 186.597565 7073.240723", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Sawmill_Illuminanttower", "1172.760254 186.432724 7086.029785", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Sawmill_Illuminanttower", "1125.261719 194.660934 7287.817871", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big3", "1195.273804 186.053528 7279.780762", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Misc_Well_Pump_Blue", "1160.622559 185.776138 7252.941895", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Uaz", "1294.423584 198.448746 7204.353516", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_bmp2", "1299.040894 198.370178 7203.681152", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_ural", "1268.594238 196.572464 7221.787598", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_mil_blastcover4", "1242.766602 193.958862 7236.833496", "100.000008 0.000000 0.000000" );
SpawnObject( "bldr_mil_camonet_side_east", "1245.346191 183.040756 7063.657715", "-159.999969 0.000000 0.000000" );
SpawnObject( "bldr_Dead_MassGrave_8m", "1190.497437 177.463898 7090.850098", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Dead_pile2", "1181.284912 183.876755 7154.097656", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Dead_pile3", "1172.457031 182.638931 7137.391113", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Statue_General", "1165.063965 179.660461 7118.446777", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Monument_War2", "1159.259155 190.565720 7284.355469", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_T34", "1178.523193 177.841507 7106.328613", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PinusSylvestris_1f", "1187.532959 181.285736 7117.308105", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_populusAlba_2s", "1181.714478 187.815262 7123.012695", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1193.057251 192.635666 7136.508301", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1223.682495 197.100937 7201.675293", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1222.459717 199.961487 7273.339844", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1242.784668 191.681335 7055.094727", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_b_PiceaAbies_1fb", "1250.413452 182.900101 7059.598633", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_2sb", "1252.282104 190.534821 7060.131348", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1267.874512 195.414902 7056.324707", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1246.530884 183.767776 7066.598633", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1258.626099 187.800217 7122.890625", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1244.252686 186.628265 7131.282227", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1247.632568 186.955902 7130.823730", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3f_Trail_G", "1238.883057 195.928085 7113.177734", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1246.801514 195.609207 7118.337402", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Farm_Watertower", "1210.701050 201.077469 7190.720215", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Tower_TC3_Red", "1143.096191 192.729431 7346.804688", "0.000000 0.000000 0.000000" );

//NEAF2
SpawnObject( "Land_Mil_Tent_Big1_1", "11924.421875 140.000000 12537.041992", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "11920.300781 140.000000 12527.067383", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "11915.661133 140.000000 12516.521484", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_1", "11900.230469 141.997147 12542.503906", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_1", "11860.023438 141.997147 12560.985352", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_1", "11840.605469 141.997147 12570.740234", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big2_1", "11819.153320 141.997147 12580.250977", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big3", "11858.603516 141.170502 12597.986328", "25.000002 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Big", "11872.281250 155.739822 12513.176758", "115.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Guardhouse2", "11853.826172 141.684158 12408.508789", "-156.999985 0.000000 0.000000" );

//NEAF3
SpawnObject( "Land_Airfield_Hangar_Green", "12285.848633 145.954712 12560.213867", "50.000004 0.000000 0.000000" );
SpawnObject( "Land_Airfield_Hangar_Green", "12314.041992 145.954712 12527.924805", "50.000004 0.000000 0.000000" );
SpawnObject( "Land_Tisy_RadarB_Base", "12220.478516 140.000000 12531.760742", "25.000002 0.000000 0.000000" );
SpawnObject( "Land_Construction_Building", "12356.710938 146.789063 12347.317383", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Construction_House2", "12370.414063 142.755280 12387.963867", "-159.999969 0.000000 0.000000" );
SpawnObject( "Land_CementWorks_ExpeditionA", "12410.348633 152.136459 12341.820313", "20.000000 0.000000 0.000000" );
SpawnObject( "Land_Construction_Crane", "12333.337891 157.797836 12337.575195", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Container_1Moh", "12323.000000 141.209244 12377.729492", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Container_1Moh", "12319.465820 141.209244 12373.550781", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Container_1Moh", "12315.574219 141.209244 12378.312500", "0.000000 0.000000 0.000000" );

//NEAF4
SpawnObject( "Land_Tisy_Barracks", "12125.280273 144.290802 12457.169922", "-156.999985 0.000000 0.000000" );
SpawnObject( "Land_Tisy_Barracks", "12082.767578 144.290802 12473.302734", "-157.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "12118.185547 140.000000 12435.191406", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "12109.096680 139.980835 12412.812500", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "12069.735352 140.000000 12453.967773", "21.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "12058.177734 140.000000 12430.375000", "21.999998 0.000000 0.000000" );
SpawnObject( "bldr_Statue_General", "12089.000977 140.878983 12432.889648", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Small", "11962.921875 152.322647 12370.698242", "24.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks5", "12193.943359 145.674652 12431.887695", "22.999998 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12245.396484 141.228043 12399.683594", "200.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12253.682617 141.228043 12396.382813", "200.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12236.475586 141.228043 12403.091797", "200.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "12227.139648 141.151627 12406.464844", "200.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Big", "12256.774414 155.906647 12380.055664", "20.000000 0.000000 0.000000" );

//Klen
SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb", "11500.978516 348.460663 11344.775391", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb", "11469.037109 347.760376 11303.833008", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb", "11535.563477 345.556396 11342.972656", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_FraxinusExcelsior_2s", "11495.182617 349.441040 11303.457031", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_FraxinusExcelsior_2s", "11511.364258 349.398010 11315.234375", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_FraxinusExcelsior_3s", "11488.484375 353.073883 11311.487305", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_populusAlba_3s", "11466.002930 345.069183 11357.501953", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_salixAlba_2s", "11537.509766 326.621704 11262.277344", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_t_salixAlba_2sb_swamp", "11515.993164 343.837463 11327.824219", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_bright_wallh3", "11516.239258 337.861664 11351.572266", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_bright_wallh3", "11485.231445 338.649811 11359.358398", "-20.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_bright_wallh3", "11487.429688 333.219269 11279.082031", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_bright_wallh3", "11505.352539 330.291473 11278.389648", "19.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_bright_wallh3", "11527.096680 327.159149 11281.175781", "-39.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_wallv", "11565.235352 349.803070 11322.619141", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_wallh3", "11553.636719 332.145996 11348.711914", "39.000000 0.000000 0.000000" );
SpawnObject( "bldr_rock_wallh3", "11535.832031 337.002197 11353.706055", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_tent_ltable", "11495.792969 343.499084 11322.509766", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Misc_Well_Pump_Yellow", "11483.547852 343.370789 11331.693359", "0.000000 0.000000 0.000000" );

//Balota
SpawnObject( "Land_Mil_ATC_Big", "5209.684570 26.207638 2165.123291", "49.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks2", "5081.824707 10.868368 2418.070313", "50.000004 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks3", "5145.453125 11.082963 2349.984863", "-135.000015 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks5", "5149.289063 16.144459 2375.707764", "-139.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_ATC_Big", "5050.403320 25.229544 2548.242188", "-119.999954 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "5004.562988 10.316062 2390.860840", "-129.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "5009.501953 10.496159 2385.057129", "-129.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_1", "5022.182129 9.530000 2351.677734", "-159.999969 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big1_2", "5029.112793 9.524128 2366.903809", "50.000004 0.000000 0.000000" );
SpawnObject( "Land_Mil_Tent_Big3", "5036.590332 10.700507 2351.456055", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks6", "5238.241699 8.750865 2286.141602", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "5061.901855 10.829924 2474.654541", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Big", "5110.216309 10.760324 2424.349854", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_City_FireStation", "4890.584473 9.500000 2516.694824", "-37.999992 0.000000 0.000000" );
SpawnObject( "Land_Garage_Office", "4990.415039 12.851432 2570.041260", "0.000000 0.000000 0.000000" );

//Prison
SpawnObject( "bldr_Ruin_HouseBlock_Half", "2965.348145 13.086411 2007.722778", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Ruin_HouseBlock_Corner_Total", "2912.665771 8.182379 1991.135498", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Ruin_House_Total", "2973.740234 4.953656 1986.220215", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Dead_MassGrave", "2963.135986 3.891552 1988.796875", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Dead_MassGrave_8m", "2920.292969 6.234052 2010.426636", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_misc_scaffolding", "2973.854492 8.203245 2003.397583", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_misc_timbers1", "2898.838623 6.960185 2001.046143", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2644.184814 -17.102695 1406.890747", "100.000008 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2654.250732 -17.161436 1444.397583", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2667.761475 -17.157600 1481.291992", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2680.981689 -17.153109 1517.601074", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2694.570313 -17.157175 1555.039429", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2708.188232 -17.161615 1592.643677", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2721.811768 -17.132566 1629.877319", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2735.393799 -17.146490 1667.236572", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2748.964600 -17.131721 1704.333740", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2762.488281 -17.147173 1741.620361", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2776.037109 -17.135942 1778.628540", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2789.620605 -17.149796 1816.123169", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2803.295898 -17.161631 1853.727173", "110.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2813.257813 -17.145428 1891.046509", "100.000008 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2823.155518 -17.125820 1928.742065", "110.000000 0.000000 0.000000" );
SpawnObject( "Land_Boathouse", "2940.274902 -1.373161 1928.107300", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Rail_Station_Big", "2844.218018 10.874822 2013.175659", "-12.000000 0.000000 0.000000" );
SpawnObject( "Land_House_1W05", "2865.992432 7.967668 1984.671387", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_House_2B02", "2938.609375 12.396799 2032.333862", "-12.000000 0.000000 0.000000" );
SpawnObject( "Land_House_2W03", "2841.869873 12.016296 1990.805664", "170.000015 0.000000 0.000000" );
SpawnObject( "Land_House_1W04", "2817.923340 8.729190 1980.229858", "80.000000 0.000000 0.000000" );
SpawnObject( "Land_Misc_Well_Pump_Yellow", "2864.452148 6.696470 1994.722656", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Shed_W1", "2875.889648 6.592704 1988.322754", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Shed_M1", "2805.316895 6.747515 1976.899536", "0.000000 0.000000 0.000000" );
SpawnObject( "Wreck_UH1Y", "2613.549316 23.568148 1305.560425", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_Wreck_V3S", "2667.894531 7.885342 1477.495117", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Volha_Blue", "2708.597656 7.015318 1600.481689", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_S1023_Beige", "2739.500977 7.292634 1677.068359", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Volha_Grey", "2785.261963 7.027138 1803.394531", "0.000000 0.000000 -0.000000" );
SpawnObject( "Wreck_Mi8", "2797.396240 2.483327 1943.073730", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_pier_concrete3_2", "2832.933350 -22.799999 1955.589844", "110.000000 0.000000 -22.999998" );
SpawnObject( "Land_Container_1Moh", "2841.631836 3.089621 1954.735596", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Container_1Moh", "2846.356689 2.523125 1951.477905", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Power_Transformer_Build", "2863.958740 10.485456 2013.431763", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Smokestack_Big", "2932.150146 32.680012 1988.473877", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks3", "2793.164307 28.093447 1185.719482", "130.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks1", "2767.606934 27.947132 1199.992554", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "2811.678223 27.198040 1205.500610", "133.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "2818.564453 27.224134 1214.020996", "133.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "2772.810059 28.028656 1212.842896", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_mil_camonet_side_east", "2776.605225 27.263348 1184.841064", "-159.999969 0.000000 0.000000" );

//WestTraderCastle
SpawnObject( "Land_Misc_DeerStand2", "6522.079590 387.235962 5630.429688", "-169.999969 0.000000 0.000000" );
SpawnObject( "Land_Misc_TrailRoof_Big", "6556.128418 392.321136 5616.233887", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Misc_Well_Pump_Blue", "6522.532227 388.547302 5602.759277", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Castle_Wall1_End1", "6529.158691 392.995789 5615.636719", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Dead_MassGrave", "6521.944336 386.601257 5584.771484", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_sign_relic_building", "6522.437012 388.892487 5605.361328", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_plnt_b_PiceaAbies_1f", "6515.710449 388.392548 5599.203613", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_BetulaPendula_2fb", "6514.685547 397.220917 5604.770996", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_BetulaPendula_2fb", "6510.365723 396.698578 5605.492676", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_BetulaPendula_2fc", "6512.435059 395.106110 5603.721680", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb_Trail_Y", "6546.518555 398.030548 5582.766602", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_juglansRegia_3s", "6537.015625 400.183289 5602.859375", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_plnt_t_LarixDecidua_3fb", "6541.184082 389.059082 5549.628418", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_Bench1", "6534.213379 386.416870 5582.784180", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_Bench1", "6537.224121 386.553345 5583.101074", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_Boogieman", "6526.694824 390.342346 5613.037598", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_WoodTable_Indoor", "6517.708496 387.874756 5596.851563", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Misc_WoodTable_Indoor", "6549.318848 389.986359 5578.526855", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_stone5_Trail_B", "6525.272949 387.227325 5599.058594", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Hanged_civil", "6537.036621 395.639740 5599.640137", "0.000000 0.000000 0.000000" );

//NEAFCrashes
SpawnObject( "Land_Wreck_C130J", "12076.611328 145.184143 12536.440430", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_Wreck_Uaz", "12184.583984 140.843185 12470.659180", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_Wreck_Uaz", "12179.499023 140.843185 12472.216797", "-176.999954 0.000000 0.000000" );
SpawnObject( "Wreck_UH1Y", "12283.049805 141.856918 12452.368164", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_wreck_ural", "11899.051758 141.191040 12607.198242", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_wreck_t72_chassis", "11862.521484 140.780121 12609.821289", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Hotel_Damaged_Airplane_Back", "11954.123047 140.000000 12571.662109", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_Hotel_Damaged_Airplane_Wing", "12010.124023 141.209641 12583.919922", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_HouseB_Tenement_DayZ_airplane", "11939.981445 117.000000 12594.458008", "-0.000009 5.000000 43.000000" );

//Altar
SpawnObject( "Land_Mil_Barracks6", "8236.640625 469.179993 9015.116211", "150.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Guardhouse2", "8222.149414 470.873718 9052.447266", "150.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "8219.142578 470.408020 9033.533203", "-119.999985 0.000000 0.000000" );
SpawnObject( "Land_Mil_Barracks_Round", "8222.426758 470.408020 9027.335938", "-119.999985 0.000000 0.000000" );
SpawnObject( "bldr_wall_cnc_5", "8214.980469 467.680664 9035.959961", "150.000000 0.000000 0.000000" );
SpawnObject( "bldr_wall_cnc_5", "8221.391602 467.686554 9039.702148", "150.000000 0.000000 0.000000" );
SpawnObject( "bldr_wall_cnc_5", "8219.339844 467.733704 9043.272461", "59.999996 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Uaz", "8222.502930 470.039215 9044.511719", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Wreck_Ikarus", "8251.438477 467.604218 9069.486328", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_wreck_bmp2", "8235.599609 470.012482 9034.883789", "0.000000 0.000000 0.000000" );

//BlackMarket
SpawnObject( "Land_Misc_Well_Pump_Yellow", "6880.739258 406.558167 11434.928711", "0.000000 0.000000 -0.000000" );
SpawnObject( "bldr_mil_camonet_side_east", "6879.158691 406.998291 11429.115234", "170.000015 0.000000 0.000000" );
SpawnObject( "bldr_mil_camonet_side_east", "6879.635742 407.073730 11435.829102", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_round", "6903.429199 406.446747 11433.218750", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_round", "6906.188477 406.090179 11439.720703", "50.000004 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_big", "6893.196289 406.686615 11443.109375", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_1mproxy", "6891.971191 406.356232 11441.111328", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "6895.741211 406.479584 11433.767578", "50.000004 0.000000 0.000000" );
SpawnObject( "bldr_hbarrier_6m", "6889.614258 406.556519 11431.898438", "0.000000 0.000000 0.000000" );
SpawnObject( "bldr_misc_scaffolding", "6899.863770 408.616821 11400.083984", "-20.000000 0.000000 0.000000" );
SpawnObject( "Land_Sawmill_Illuminanttower", "6872.036621 411.585175 11461.025391", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Small", "6906.268066 406.937317 11416.220703", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_Fortified_Nest_Small", "6852.537109 400.229706 11468.021484", "0.000000 0.000000 -0.000000" );
SpawnObject( "Land_Dead_MassGrave", "6899.369141 406.206329 11425.583984", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_GuardTower", "6859.644531 410.683197 11416.044922", "0.000000 0.000000 0.000000" );
SpawnObject( "Land_Mil_GuardShed", "6892.301270 406.647949 11411.515625", "-159.999969 0.000000 0.000000" );

//GetTesting().ExportProxyData( "7500 0 7500", 10000 );  //Center of map, radius of how far to go out and find buildings.

	//DATE RESET AFTER ECONOMY INIT-------------------------
	int year, month, day, hour, minute;
	int reset_month = 9, reset_day = 20;
	GetGame().GetWorld().GetDate(year, month, day, hour, minute);

    if ((month == reset_month) && (day < reset_day))
    {
        GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
    }
    else
    {
        if ((month == reset_month + 1) && (day > reset_day))
        {
            GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
        }
        else
        {
            if ((month < reset_month) || (month > reset_month + 1))
            {
                GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
            }
        }
    }
}

class CustomMission: MissionServer
{	
	void SetRandomHealth(EntityAI itemEnt)
	{
		if ( itemEnt )
		{
			int rndHlt = Math.RandomInt(55,100);
			itemEnt.SetHealth("","",rndHlt);
		}
	}

	override PlayerBase CreateCharacter(PlayerIdentity identity, vector pos, ParamsReadContext ctx, string characterName)
	{
		Entity playerEnt;
		playerEnt = GetGame().CreatePlayer(identity, characterName, pos, 0, "NONE");//Creates random player
		Class.CastTo(m_player, playerEnt);
		
		GetGame().SelectPlayer(identity, m_player);
		
		return m_player;
	}
	
	override void StartingEquipSetup(PlayerBase player, bool clothesChosen)
	{
		EntityAI itemTop;
		EntityAI itemEnt;
		ItemBase itemBs;
		float rand;
		
		itemTop = player.FindAttachmentBySlotName("Body");
		
		if ( itemTop )
		{
			itemEnt = itemTop.GetInventory().CreateInInventory("Rag");
			if ( Class.CastTo(itemBs, itemEnt ) )
				itemBs.SetQuantity(4);

			SetRandomHealth(itemEnt);
			
			itemEnt = itemTop.GetInventory().CreateInInventory("RoadFlare");
			SetRandomHealth(itemEnt);
			
			rand = Math.RandomFloatInclusive(0.0, 1.0);
			if ( rand < 0.35 )
				itemEnt = player.GetInventory().CreateInInventory("Apple");
			else if ( rand > 0.65 )
				itemEnt = player.GetInventory().CreateInInventory("Pear");
			else
				itemEnt = player.GetInventory().CreateInInventory("Plum");
		
			SetRandomHealth(itemEnt);
		}
	}
};
  
Mission CreateCustomMission(string path)
{
	return new CustomMission();
}

 

If anyone can point me in the right direction, that'd be awesome! Thanks guys.

Mindy

Move that question in Troubleshooting or Servers section.

 

About your init.c

You made few mistakes.

1-st function void SpawnObject(string, vector, vector) must be declared as static if this function is out of class. exmpl: static void SpawnObject(string, vector, vector)

2-nd SpawnObject must be ended with } not with }?

3-rd Don't append in init.c directly. Create file "mission_trash.c" in root of your mission and put there this code:

Spoiler

staic void SpawnObject( string type, vector position, vector orientation )
{
    auto obj = GetGame().CreateObject( type, position );
    obj.SetPosition( position );
    obj.SetOrientation( orientation ); //Collision fix
}

static void Place_Trash()
{
      //NEAF1
    SpawnObject( "Land_Mil_Airfield_HQ", "12212.036133 145.792877 12619.087891", "119.999992 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks1", "12116.267578 141.947128 12656.025391", "20.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks2", "12126.447266 141.368362 12680.794922", "21.999998 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks2", "12122.649414 141.368362 12671.510742", "21.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks5", "12186.202148 145.674652 12649.445313", "-157.999969 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "12165.618164 141.228043 12662.421875", "21.999998 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "12159.727539 141.228043 12664.770508", "21.999998 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "12153.813477 141.228043 12667.144531", "21.999998 0.000000 0.000000" );
    SpawnObject( "Land_Mil_GuardTower", "12134.827148 146.294418 12644.992188", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "12145.619141 142.068649 12639.520508", "-119.999954 0.000000 0.000000" );
    SpawnObject( "Land_Misc_Well_Pump_Blue", "12140.360352 140.435547 12647.847656", "0.000000 0.000000 0.000000" );

    //Mish
    SpawnObject( "Land_Mil_Barracks2", "1177.490112 186.212173 7182.103027", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big1_1", "1197.577393 185.368271 7238.391602", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big1_5", "1197.113525 185.205551 7221.831543", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_ATC_Big", "1285.227661 213.679825 7231.046875", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "1175.106323 186.568039 7193.427246", "-179.999985 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "1166.274658 186.568039 7193.293457", "-179.999985 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big1_1", "1182.892944 185.235306 7269.073730", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big2_3", "1193.838867 187.531357 7261.482422", "89.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big1_3", "1196.314087 185.093704 7207.330566", "-179.999985 0.000000 0.000000" );
    SpawnObject( "Land_Mil_GuardTower", "1205.751709 193.165848 7252.675293", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks5", "1148.441650 192.467865 7303.644043", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big1_1", "1141.057373 185.389359 7284.809082", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Tisy_RadarB_Base", "1140.993164 176.935364 7109.479492", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_ATC_Small", "1180.449707 186.597565 7073.240723", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Sawmill_Illuminanttower", "1172.760254 186.432724 7086.029785", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Sawmill_Illuminanttower", "1125.261719 194.660934 7287.817871", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big3", "1195.273804 186.053528 7279.780762", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Misc_Well_Pump_Blue", "1160.622559 185.776138 7252.941895", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Wreck_Uaz", "1294.423584 198.448746 7204.353516", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_wreck_bmp2", "1299.040894 198.370178 7203.681152", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_wreck_ural", "1268.594238 196.572464 7221.787598", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_mil_blastcover4", "1242.766602 193.958862 7236.833496", "100.000008 0.000000 0.000000" );
    SpawnObject( "bldr_mil_camonet_side_east", "1245.346191 183.040756 7063.657715", "-159.999969 0.000000 0.000000" );
    SpawnObject( "bldr_Dead_MassGrave_8m", "1190.497437 177.463898 7090.850098", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Dead_pile2", "1181.284912 183.876755 7154.097656", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Dead_pile3", "1172.457031 182.638931 7137.391113", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Statue_General", "1165.063965 179.660461 7118.446777", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Monument_War2", "1159.259155 190.565720 7284.355469", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_T34", "1178.523193 177.841507 7106.328613", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PinusSylvestris_1f", "1187.532959 181.285736 7117.308105", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_populusAlba_2s", "1181.714478 187.815262 7123.012695", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1193.057251 192.635666 7136.508301", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1223.682495 197.100937 7201.675293", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1222.459717 199.961487 7273.339844", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1242.784668 191.681335 7055.094727", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_b_PiceaAbies_1fb", "1250.413452 182.900101 7059.598633", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_2sb", "1252.282104 190.534821 7060.131348", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1267.874512 195.414902 7056.324707", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1246.530884 183.767776 7066.598633", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1258.626099 187.800217 7122.890625", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1244.252686 186.628265 7131.282227", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_1sb", "1247.632568 186.955902 7130.823730", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_3f_Trail_G", "1238.883057 195.928085 7113.177734", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_PiceaAbies_3s", "1246.801514 195.609207 7118.337402", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Farm_Watertower", "1210.701050 201.077469 7190.720215", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Tower_TC3_Red", "1143.096191 192.729431 7346.804688", "0.000000 0.000000 0.000000" );

    //NEAF2
    SpawnObject( "Land_Mil_Tent_Big1_1", "11924.421875 140.000000 12537.041992", "115.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big1_1", "11920.300781 140.000000 12527.067383", "115.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big1_1", "11915.661133 140.000000 12516.521484", "115.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big2_1", "11900.230469 141.997147 12542.503906", "115.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big2_1", "11860.023438 141.997147 12560.985352", "115.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big2_1", "11840.605469 141.997147 12570.740234", "115.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big2_1", "11819.153320 141.997147 12580.250977", "115.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big3", "11858.603516 141.170502 12597.986328", "25.000002 0.000000 0.000000" );
    SpawnObject( "Land_Mil_ATC_Big", "11872.281250 155.739822 12513.176758", "115.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Guardhouse2", "11853.826172 141.684158 12408.508789", "-156.999985 0.000000 0.000000" );

    //NEAF3
    SpawnObject( "Land_Airfield_Hangar_Green", "12285.848633 145.954712 12560.213867", "50.000004 0.000000 0.000000" );
    SpawnObject( "Land_Airfield_Hangar_Green", "12314.041992 145.954712 12527.924805", "50.000004 0.000000 0.000000" );
    SpawnObject( "Land_Tisy_RadarB_Base", "12220.478516 140.000000 12531.760742", "25.000002 0.000000 0.000000" );
    SpawnObject( "Land_Construction_Building", "12356.710938 146.789063 12347.317383", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Construction_House2", "12370.414063 142.755280 12387.963867", "-159.999969 0.000000 0.000000" );
    SpawnObject( "Land_CementWorks_ExpeditionA", "12410.348633 152.136459 12341.820313", "20.000000 0.000000 0.000000" );
    SpawnObject( "Land_Construction_Crane", "12333.337891 157.797836 12337.575195", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Container_1Moh", "12323.000000 141.209244 12377.729492", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Container_1Moh", "12319.465820 141.209244 12373.550781", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Container_1Moh", "12315.574219 141.209244 12378.312500", "0.000000 0.000000 0.000000" );

    //NEAF4
    SpawnObject( "Land_Tisy_Barracks", "12125.280273 144.290802 12457.169922", "-156.999985 0.000000 0.000000" );
    SpawnObject( "Land_Tisy_Barracks", "12082.767578 144.290802 12473.302734", "-157.999969 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks6", "12118.185547 140.000000 12435.191406", "21.999998 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks6", "12109.096680 139.980835 12412.812500", "21.999998 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks6", "12069.735352 140.000000 12453.967773", "21.999998 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks6", "12058.177734 140.000000 12430.375000", "21.999998 0.000000 0.000000" );
    SpawnObject( "bldr_Statue_General", "12089.000977 140.878983 12432.889648", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_ATC_Small", "11962.921875 152.322647 12370.698242", "24.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks5", "12193.943359 145.674652 12431.887695", "22.999998 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "12245.396484 141.228043 12399.683594", "200.999969 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "12253.682617 141.228043 12396.382813", "200.999969 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "12236.475586 141.228043 12403.091797", "200.999969 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "12227.139648 141.151627 12406.464844", "200.999969 0.000000 0.000000" );
    SpawnObject( "Land_Mil_ATC_Big", "12256.774414 155.906647 12380.055664", "20.000000 0.000000 0.000000" );

    //Klen
    SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb", "11500.978516 348.460663 11344.775391", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb", "11469.037109 347.760376 11303.833008", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb", "11535.563477 345.556396 11342.972656", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_FraxinusExcelsior_2s", "11495.182617 349.441040 11303.457031", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_FraxinusExcelsior_2s", "11511.364258 349.398010 11315.234375", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_FraxinusExcelsior_3s", "11488.484375 353.073883 11311.487305", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_populusAlba_3s", "11466.002930 345.069183 11357.501953", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_salixAlba_2s", "11537.509766 326.621704 11262.277344", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_t_salixAlba_2sb_swamp", "11515.993164 343.837463 11327.824219", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_rock_bright_wallh3", "11516.239258 337.861664 11351.572266", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_rock_bright_wallh3", "11485.231445 338.649811 11359.358398", "-20.000000 0.000000 0.000000" );
    SpawnObject( "bldr_rock_bright_wallh3", "11487.429688 333.219269 11279.082031", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_rock_bright_wallh3", "11505.352539 330.291473 11278.389648", "19.000000 0.000000 0.000000" );
    SpawnObject( "bldr_rock_bright_wallh3", "11527.096680 327.159149 11281.175781", "-39.000000 0.000000 0.000000" );
    SpawnObject( "bldr_rock_wallv", "11565.235352 349.803070 11322.619141", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_rock_wallh3", "11553.636719 332.145996 11348.711914", "39.000000 0.000000 0.000000" );
    SpawnObject( "bldr_rock_wallh3", "11535.832031 337.002197 11353.706055", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_tent_ltable", "11495.792969 343.499084 11322.509766", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Misc_Well_Pump_Yellow", "11483.547852 343.370789 11331.693359", "0.000000 0.000000 0.000000" );

    //Balota
    SpawnObject( "Land_Mil_ATC_Big", "5209.684570 26.207638 2165.123291", "49.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks2", "5081.824707 10.868368 2418.070313", "50.000004 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks3", "5145.453125 11.082963 2349.984863", "-135.000015 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks5", "5149.289063 16.144459 2375.707764", "-139.999985 0.000000 0.000000" );
    SpawnObject( "Land_Mil_ATC_Big", "5050.403320 25.229544 2548.242188", "-119.999954 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "5004.562988 10.316062 2390.860840", "-129.999985 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "5009.501953 10.496159 2385.057129", "-129.999985 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big1_1", "5022.182129 9.530000 2351.677734", "-159.999969 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big1_2", "5029.112793 9.524128 2366.903809", "50.000004 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Tent_Big3", "5036.590332 10.700507 2351.456055", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks6", "5238.241699 8.750865 2286.141602", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "5061.901855 10.829924 2474.654541", "0.000000 0.000000 -0.000000" );
    SpawnObject( "Land_Mil_Fortified_Nest_Big", "5110.216309 10.760324 2424.349854", "0.000000 0.000000 -0.000000" );
    SpawnObject( "Land_City_FireStation", "4890.584473 9.500000 2516.694824", "-37.999992 0.000000 0.000000" );
    SpawnObject( "Land_Garage_Office", "4990.415039 12.851432 2570.041260", "0.000000 0.000000 0.000000" );

    //Prison
    SpawnObject( "bldr_Ruin_HouseBlock_Half", "2965.348145 13.086411 2007.722778", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Ruin_HouseBlock_Corner_Total", "2912.665771 8.182379 1991.135498", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Ruin_House_Total", "2973.740234 4.953656 1986.220215", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Dead_MassGrave", "2963.135986 3.891552 1988.796875", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Dead_MassGrave_8m", "2920.292969 6.234052 2010.426636", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_misc_scaffolding", "2973.854492 8.203245 2003.397583", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_misc_timbers1", "2898.838623 6.960185 2001.046143", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2644.184814 -17.102695 1406.890747", "100.000008 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2654.250732 -17.161436 1444.397583", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2667.761475 -17.157600 1481.291992", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2680.981689 -17.153109 1517.601074", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2694.570313 -17.157175 1555.039429", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2708.188232 -17.161615 1592.643677", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2721.811768 -17.132566 1629.877319", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2735.393799 -17.146490 1667.236572", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2748.964600 -17.131721 1704.333740", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2762.488281 -17.147173 1741.620361", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2776.037109 -17.135942 1778.628540", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2789.620605 -17.149796 1816.123169", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2803.295898 -17.161631 1853.727173", "110.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2813.257813 -17.145428 1891.046509", "100.000008 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2823.155518 -17.125820 1928.742065", "110.000000 0.000000 0.000000" );
    SpawnObject( "Land_Boathouse", "2940.274902 -1.373161 1928.107300", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Rail_Station_Big", "2844.218018 10.874822 2013.175659", "-12.000000 0.000000 0.000000" );
    SpawnObject( "Land_House_1W05", "2865.992432 7.967668 1984.671387", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_House_2B02", "2938.609375 12.396799 2032.333862", "-12.000000 0.000000 0.000000" );
    SpawnObject( "Land_House_2W03", "2841.869873 12.016296 1990.805664", "170.000015 0.000000 0.000000" );
    SpawnObject( "Land_House_1W04", "2817.923340 8.729190 1980.229858", "80.000000 0.000000 0.000000" );
    SpawnObject( "Land_Misc_Well_Pump_Yellow", "2864.452148 6.696470 1994.722656", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Shed_W1", "2875.889648 6.592704 1988.322754", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Shed_M1", "2805.316895 6.747515 1976.899536", "0.000000 0.000000 0.000000" );
    SpawnObject( "Wreck_UH1Y", "2613.549316 23.568148 1305.560425", "0.000000 0.000000 -0.000000" );
    SpawnObject( "Land_Wreck_V3S", "2667.894531 7.885342 1477.495117", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Wreck_Volha_Blue", "2708.597656 7.015318 1600.481689", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Wreck_S1023_Beige", "2739.500977 7.292634 1677.068359", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Wreck_Volha_Grey", "2785.261963 7.027138 1803.394531", "0.000000 0.000000 -0.000000" );
    SpawnObject( "Wreck_Mi8", "2797.396240 2.483327 1943.073730", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_pier_concrete3_2", "2832.933350 -22.799999 1955.589844", "110.000000 0.000000 -22.999998" );
    SpawnObject( "Land_Container_1Moh", "2841.631836 3.089621 1954.735596", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Container_1Moh", "2846.356689 2.523125 1951.477905", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Power_Transformer_Build", "2863.958740 10.485456 2013.431763", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Smokestack_Big", "2932.150146 32.680012 1988.473877", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks3", "2793.164307 28.093447 1185.719482", "130.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks1", "2767.606934 27.947132 1199.992554", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "2811.678223 27.198040 1205.500610", "133.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "2818.564453 27.224134 1214.020996", "133.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Fortified_Nest_Watchtower", "2772.810059 28.028656 1212.842896", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_mil_camonet_side_east", "2776.605225 27.263348 1184.841064", "-159.999969 0.000000 0.000000" );

    //WestTraderCastle
    SpawnObject( "Land_Misc_DeerStand2", "6522.079590 387.235962 5630.429688", "-169.999969 0.000000 0.000000" );
    SpawnObject( "Land_Misc_TrailRoof_Big", "6556.128418 392.321136 5616.233887", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Misc_Well_Pump_Blue", "6522.532227 388.547302 5602.759277", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Castle_Wall1_End1", "6529.158691 392.995789 5615.636719", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Dead_MassGrave", "6521.944336 386.601257 5584.771484", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_sign_relic_building", "6522.437012 388.892487 5605.361328", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_plnt_b_PiceaAbies_1f", "6515.710449 388.392548 5599.203613", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_BetulaPendula_2fb", "6514.685547 397.220917 5604.770996", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_BetulaPendula_2fb", "6510.365723 396.698578 5605.492676", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_BetulaPendula_2fc", "6512.435059 395.106110 5603.721680", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_FagusSylvatica_2sb_Trail_Y", "6546.518555 398.030548 5582.766602", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_juglansRegia_3s", "6537.015625 400.183289 5602.859375", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_plnt_t_LarixDecidua_3fb", "6541.184082 389.059082 5549.628418", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Misc_Bench1", "6534.213379 386.416870 5582.784180", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Misc_Bench1", "6537.224121 386.553345 5583.101074", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Misc_Boogieman", "6526.694824 390.342346 5613.037598", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Misc_WoodTable_Indoor", "6517.708496 387.874756 5596.851563", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Misc_WoodTable_Indoor", "6549.318848 389.986359 5578.526855", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_stone5_Trail_B", "6525.272949 387.227325 5599.058594", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Hanged_civil", "6537.036621 395.639740 5599.640137", "0.000000 0.000000 0.000000" );

    //NEAFCrashes
    SpawnObject( "Land_Wreck_C130J", "12076.611328 145.184143 12536.440430", "0.000000 0.000000 -0.000000" );
    SpawnObject( "Land_Wreck_Uaz", "12184.583984 140.843185 12470.659180", "0.000000 0.000000 -0.000000" );
    SpawnObject( "Land_Wreck_Uaz", "12179.499023 140.843185 12472.216797", "-176.999954 0.000000 0.000000" );
    SpawnObject( "Wreck_UH1Y", "12283.049805 141.856918 12452.368164", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_wreck_ural", "11899.051758 141.191040 12607.198242", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_wreck_t72_chassis", "11862.521484 140.780121 12609.821289", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Hotel_Damaged_Airplane_Back", "11954.123047 140.000000 12571.662109", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_Hotel_Damaged_Airplane_Wing", "12010.124023 141.209641 12583.919922", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_HouseB_Tenement_DayZ_airplane", "11939.981445 117.000000 12594.458008", "-0.000009 5.000000 43.000000" );

    //Altar
    SpawnObject( "Land_Mil_Barracks6", "8236.640625 469.179993 9015.116211", "150.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Guardhouse2", "8222.149414 470.873718 9052.447266", "150.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "8219.142578 470.408020 9033.533203", "-119.999985 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Barracks_Round", "8222.426758 470.408020 9027.335938", "-119.999985 0.000000 0.000000" );
    SpawnObject( "bldr_wall_cnc_5", "8214.980469 467.680664 9035.959961", "150.000000 0.000000 0.000000" );
    SpawnObject( "bldr_wall_cnc_5", "8221.391602 467.686554 9039.702148", "150.000000 0.000000 0.000000" );
    SpawnObject( "bldr_wall_cnc_5", "8219.339844 467.733704 9043.272461", "59.999996 0.000000 0.000000" );
    SpawnObject( "Land_Wreck_Uaz", "8222.502930 470.039215 9044.511719", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Wreck_Ikarus", "8251.438477 467.604218 9069.486328", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_wreck_bmp2", "8235.599609 470.012482 9034.883789", "0.000000 0.000000 0.000000" );

    //BlackMarket
    SpawnObject( "Land_Misc_Well_Pump_Yellow", "6880.739258 406.558167 11434.928711", "0.000000 0.000000 -0.000000" );
    SpawnObject( "bldr_mil_camonet_side_east", "6879.158691 406.998291 11429.115234", "170.000015 0.000000 0.000000" );
    SpawnObject( "bldr_mil_camonet_side_east", "6879.635742 407.073730 11435.829102", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_hbarrier_round", "6903.429199 406.446747 11433.218750", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_hbarrier_round", "6906.188477 406.090179 11439.720703", "50.000004 0.000000 0.000000" );
    SpawnObject( "bldr_hbarrier_big", "6893.196289 406.686615 11443.109375", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_hbarrier_1mproxy", "6891.971191 406.356232 11441.111328", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_hbarrier_6m", "6895.741211 406.479584 11433.767578", "50.000004 0.000000 0.000000" );
    SpawnObject( "bldr_hbarrier_6m", "6889.614258 406.556519 11431.898438", "0.000000 0.000000 0.000000" );
    SpawnObject( "bldr_misc_scaffolding", "6899.863770 408.616821 11400.083984", "-20.000000 0.000000 0.000000" );
    SpawnObject( "Land_Sawmill_Illuminanttower", "6872.036621 411.585175 11461.025391", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Fortified_Nest_Small", "6906.268066 406.937317 11416.220703", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_Fortified_Nest_Small", "6852.537109 400.229706 11468.021484", "0.000000 0.000000 -0.000000" );
    SpawnObject( "Land_Dead_MassGrave", "6899.369141 406.206329 11425.583984", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_GuardTower", "6859.644531 410.683197 11416.044922", "0.000000 0.000000 0.000000" );
    SpawnObject( "Land_Mil_GuardShed", "6892.301270 406.647949 11411.515625", "-159.999969 0.000000 0.000000" );
}

 

And then there yours init.c

Spoiler

#include "$CurrentDir:\\mpmissions\\dayZ.chernarusplus\\mission_rash.c";

void main()
{
	//INIT WEATHER BEFORE ECONOMY INIT------------------------
	Weather weather = g_Game.GetWeather();

	weather.MissionWeather(false);    // false = use weather controller from Weather.c

	weather.GetOvercast().Set( Math.RandomFloatInclusive(0.4, 0.6), 1, 0);
	weather.GetRain().Set( 0, 0, 1);
	weather.GetFog().Set( Math.RandomFloatInclusive(0.05, 0.1), 1, 0);

	//INIT ECONOMY--------------------------------------
	Hive ce = CreateHive();
	if ( ce )
			ce.InitOffline();
	//GetTesting().ExportProxyData( "7500 0 7500", 10000 );  //Center of map, radius of how far to go out and find buildings.

	//DATE RESET AFTER ECONOMY INIT-------------------------
	int year, month, day, hour, minute;
	int reset_month = 9, reset_day = 20;
	GetGame().GetWorld().GetDate(year, month, day, hour, minute);

    if ((month == reset_month) && (day < reset_day))
    {
        GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
    }
    else
    {
        if ((month == reset_month + 1) && (day > reset_day))
        {
            GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
        }
        else
        {
            if ((month < reset_month) || (month > reset_month + 1))
            {
                GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute);
            }
        }
    }
	
	Place_Trash(); // Your function with trash.
}

class CustomMission: MissionServer
{	
	void SetRandomHealth(EntityAI itemEnt)
	{
		if ( itemEnt )
		{
			int rndHlt = Math.RandomInt(55,100);
			itemEnt.SetHealth("","",rndHlt);
		}
	}

	override PlayerBase CreateCharacter(PlayerIdentity identity, vector pos, ParamsReadContext ctx, string characterName)
	{
		Entity playerEnt;
		playerEnt = GetGame().CreatePlayer(identity, characterName, pos, 0, "NONE");//Creates random player
		Class.CastTo(m_player, playerEnt);
		
		GetGame().SelectPlayer(identity, m_player);
		
		return m_player;
	}
	
	override void StartingEquipSetup(PlayerBase player, bool clothesChosen)
	{
		EntityAI itemTop;
		EntityAI itemEnt;
		ItemBase itemBs;
		float rand;
		
		itemTop = player.FindAttachmentBySlotName("Body");
		
		if ( itemTop )
		{
			itemEnt = itemTop.GetInventory().CreateInInventory("Rag");
			if ( Class.CastTo(itemBs, itemEnt ) )
				itemBs.SetQuantity(4);

			SetRandomHealth(itemEnt);
			
			itemEnt = itemTop.GetInventory().CreateInInventory("RoadFlare");
			SetRandomHealth(itemEnt);
			
			rand = Math.RandomFloatInclusive(0.0, 1.0);
			if ( rand < 0.35 )
				itemEnt = player.GetInventory().CreateInInventory("Apple");
			else if ( rand > 0.65 )
				itemEnt = player.GetInventory().CreateInInventory("Pear");
			else
				itemEnt = player.GetInventory().CreateInInventory("Plum");
		
			SetRandomHealth(itemEnt);
		}
	}
};
  
Mission CreateCustomMission(string path)
{
	return new CustomMission();
}

 

 

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