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Crocell

Base building rework

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As of now I find base building is not super rewarding and thats weird coming from me to say but let me explain

Supplies

- Finding the supplies is very time consuming as a solo player especially where you build in the world effects this.

- The time it takes to travel with out a car to get a single log or a couple planks is crazy it also doesn't help that you can't combine logs but have to carry a single log across and intire Field takes way to long and easy fix for this can be having it only fit in one backpack so a mountain backpack or let us jog with heavy objects to cut the time down.

 

Raiding 

This system needs a rework 

- code locks shouldn't be able to be sawed the time it takes is way to fast and cheap one hacksaw can saw two code locks 

- walls and gates are horrible  A single axe, sledge hammer can destroy a wall from the front I find this not fair in the slightest as it takes like what 20 seconds to take the lower part of a wall or gate and crawl in I think a suitable fix for this is explosives or having to be on the back side of the wall/gate to damage it.

Collision

now I understand why this system is in place but my god it sucks when building a base 

- slanted Hills can't build trying to block barn door can't do a hole in a concrete wall can't build this also goes for inside buildings with placeables such as barrels, generators etc.. 

 

I find spending hours and hours building a base and getting supplies and having a new spawn with an axe take all my loot well I'm offline or away not very rewarding bases really do standout especially where collision restricts you from building in places just seems more like a time waster 

 

 

 

 

 

 

 

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