Jump to content
Sign in to follow this  
Jpetrillo

Noob Question

Recommended Posts

Im editing my first heightmap (I think that is what its called) in L3DT right now and I want to create a basic shoreline such as the one in the pic below. What are the heights I should be using? I know 0m is like just below water and negative anything is just under water. Thanks

700px-Spawnpointberezinocoastnorth.png

This is what I currently have (set terrain to 50m and then smoothed) is 50 too hight for this? and is the 0m layer around the terrain needed?

QK09Al6.png

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×