Jpetrillo 0 Posted January 4, 2019 Im editing my first heightmap (I think that is what its called) in L3DT right now and I want to create a basic shoreline such as the one in the pic below. What are the heights I should be using? I know 0m is like just below water and negative anything is just under water. Thanks This is what I currently have (set terrain to 50m and then smoothed) is 50 too hight for this? and is the 0m layer around the terrain needed? Share this post Link to post Share on other sites