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repzaj1234

One thing to implement to make PvE challenging.

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Door breaking.

As we all know by now, more challenging PvE = more player interaction. It's so easy to shake off zombies right now. Get chased by multiple zombies, go into a building, close the door, if 1 or 2 get in you cap em and look for a back or side door to escape from. Imagine blindly going into a building with only one way out with 6-10 zombies chasing after you. Do you unload your precious ammo on them? Do you risk the jump from the 2nd story? do you radio for help? Do you just slash your throat? So many possibilities.

Was door-breaking implemented in any of the alpha versions of the game? When a zombie breaks a door, does that door become unusable? What would be a balanced amount of time before a door breaks? Can locked doors be broken by zombies?

Edited by repzaj1234

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