xzDIABLOzx 157 Posted November 24, 2018 I'm really impressed with what they have done with the revamped fire stations, so much more depth. I didnt know they could do that so I'm excited to see what the future holds for other buildings aswell! 2 Share this post Link to post Share on other sites
xhardcorefishx 66 Posted November 24, 2018 I like it too. Buildings get a full, realistic model ( atleast they try that ), so they have to design it like that.... Sure, a model rework isnt so easy, but if more or less done correctly and BI wants such buildings, its relative ez to add the locked up rooms. Its often a fps and game design choice. Balancing things out. U can see this in many other games too. Star Citizen for example have big ships u can walk in, they need realistic models, but in elite dangerous its the same, but u cant walk around ( space legs would be cool ). In elite, it was game design choice to do realistic models ( even with small ships ), same in DayZ. Sure, some buildings are looking simple, but logical. I like those realistic models alot. 1 Share this post Link to post Share on other sites