therealunhinged 2 Posted November 22, 2018 Even if I lock a door with a lockpick upon server restart the door will be unlocked and possibly open. Is there a setting anyway to enable the the persistence of the Door status upon server restart? Share this post Link to post Share on other sites
mrwolv 46 Posted November 23, 2018 would be nice im looking for that also Share this post Link to post Share on other sites
MacAgony 1 Posted November 23, 2018 storeHouseStateDisabled = true; // Disable houses/doors persistence (value true/false), usable in case of problems with persistence I have this setting in config.cfg Share this post Link to post Share on other sites
mrwolv 46 Posted November 23, 2018 1 hour ago, MacAgony said: storeHouseStateDisabled = true; // Disable houses/doors persistence (value true/false), usable in case of problems with persistence I have this setting in config.cfg i have tryed that also lol that just saves if a door has been opened or closed and the server will save the door state but it wont save if its locked still unlocked on server reboot Share this post Link to post Share on other sites
MacAgony 1 Posted November 23, 2018 32 minutes ago, mrwolv said: i have tryed that also lol that just saves if a door has been opened or closed and the server will save the door state but it wont save if its locked still unlocked on server reboot Ok I never test it with lockpick,maybe you cant do anything about it. Share this post Link to post Share on other sites