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therealunhinged

All doors Unlocked on Server Restart

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Even if I lock a door with a lockpick upon server restart the door will be unlocked and possibly open.

Is there a setting anyway to enable the the persistence of the Door status upon server restart?

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storeHouseStateDisabled = true;          // Disable houses/doors persistence (value true/false), usable in case of problems with persistence

I have this setting in config.cfg

 

 

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1 hour ago, MacAgony said:

storeHouseStateDisabled = true;          // Disable houses/doors persistence (value true/false), usable in case of problems with persistence

I have this setting in config.cfg

 

 

i have tryed that also lol that just saves if a door has been opened or closed and the server will save the door state but it wont save if its locked still unlocked on server reboot

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32 minutes ago, mrwolv said:

i have tryed that also lol that just saves if a door has been opened or closed and the server will save the door state but it wont save if its locked still unlocked on server reboot

Ok I never test it with lockpick,maybe you cant do anything about it.

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