SaarPlayTV 1 Posted November 19, 2018 Hi Guys, I am looking for a player with a command to give another name. maybe with player.SetName ()? sorry for my englich :-/ Share this post Link to post Share on other sites
Vernon_Price 135 Posted November 19, 2018 Just right click on DayZ in your steam library, and pick "Launch DayZ launcher", you can set a parameter for your name there. :-) Share this post Link to post Share on other sites
SaarPlayTV 1 Posted November 19, 2018 For example, in the current game I mean Player A goes in Radius A and script executes (player.SetName ("Blue")) Share this post Link to post Share on other sites
kaspar rave 4 Posted November 20, 2018 Would be nice to set random names from a array to survivor(3) for example :P maybe on even depending on the sex of the character. I really need to make time, I have so many ideas Share this post Link to post Share on other sites
lbmaster 21 Posted November 20, 2018 You can try to overwrite the function GetName and GetFullName of the PlayerIdentity. So with server side modding. It is located in 3_Game/gameplay.c. Share this post Link to post Share on other sites
SaarPlayTV 1 Posted November 20, 2018 override proto native void SetCharacterName(int index, string newName); string newName = "Tester"; SetCharacterName(newName); it could look like this ?? Sorry I'm learning to doing Share this post Link to post Share on other sites
lbmaster 21 Posted November 20, 2018 (edited) Looks like you will have no luck with that. Tried it with modded class PlayerIdentity { string newplayername = "Survivor"; override string GetName() { return newplayername; } override string GetFullName() { return newplayername; } void SetName(string name) { newplayername = name; } } but DayZ already stops me at the first line, when i want to mod the class. LBmaster Edited November 20, 2018 by lbmaster Share this post Link to post Share on other sites
kaspar rave 4 Posted November 22, 2018 On 20-11-2018 at 10:15 PM, lbmaster said: Looks like you will have no luck with that. Tried it with modded class PlayerIdentity { string newplayername = "Survivor"; override string GetName() { return newplayername; } override string GetFullName() { return newplayername; } void SetName(string name) { newplayername = name; } } but DayZ already stops me at the first line, when i want to mod the class. LBmaster well, that a awnser for this topic. Share this post Link to post Share on other sites