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ofp2

Particles

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Particles  , are they hardcoded  in the dta root  or can we extend them ?

 I am talking about the  partilces.c in particular that defines  the  muzzle flashes etc  . 

seems you can add some Def in the mod.cpp  to point out where scripts will be adennded but  it doesnt seem to work and i wondered like early Arma series if this dta folder is hard coded and undefinable ? 

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You can overwrite every class. Even the ones from the dta.pbo. I looked into other mods how they did it and then with this information i created my own configs etc. You need for it to work. The classes you want to edit only need the prefix "modded" class TheClassName.

LBmaster 

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yeah i managed to alter the existing  but  cant seem to create a new class  in the weapon particles  for new muzzle effect 

 

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