Jump to content
Sign in to follow this  
ofp2

Particles

Recommended Posts

Particles  , are they hardcoded  in the dta root  or can we extend them ?

 I am talking about the  partilces.c in particular that defines  the  muzzle flashes etc  . 

seems you can add some Def in the mod.cpp  to point out where scripts will be adennded but  it doesnt seem to work and i wondered like early Arma series if this dta folder is hard coded and undefinable ? 

Insert other media

 

Share this post


Link to post
Share on other sites

You can overwrite every class. Even the ones from the dta.pbo. I looked into other mods how they did it and then with this information i created my own configs etc. You need for it to work. The classes you want to edit only need the prefix "modded" class TheClassName.

LBmaster 

Share this post


Link to post
Share on other sites

yeah i managed to alter the existing  but  cant seem to create a new class  in the weapon particles  for new muzzle effect 

 

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×