grillstern666 43 Posted November 14, 2018 In my old (Arma3) project roads where defined by two .paa files and the rvmat file: class Road0001 { width = 10; mainStrTex = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road_ca.paa"; // lowercase! mainTerTex = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road_end_ca.paa"; mainMat = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road.rvmat"; map = "road"; AIpathOffset = 0; }; But in P:\dz\surfaces\data\roadway i only find the .paa but no .rvmat I can use in my RoadsLib.cfg. Do I have to create the .rvmat for the roads by myself or is there some file I could use from the P:\DZ dir? Share this post Link to post Share on other sites
Matthew Longtime 11 Posted November 14, 2018 1 hour ago, grillstern666 said: In my old (Arma3) project roads where defined by two .paa files and the rvmat file: class Road0001 { width = 10; mainStrTex = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road_ca.paa"; // lowercase! mainTerTex = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road_end_ca.paa"; mainMat = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road.rvmat"; map = "road"; AIpathOffset = 0; }; But in P:\dz\surfaces\data\roadway i only find the .paa but no .rvmat I can use in my RoadsLib.cfg. Do I have to create the .rvmat for the roads by myself or is there some file I could use from the P:\DZ dir? You don't need this as polylines don't work with dayz Share this post Link to post Share on other sites
grillstern666 43 Posted November 15, 2018 If polylines don't work in dayz...how do you draw roads the correct way in DZ? Share this post Link to post Share on other sites
ofp2 9 Posted November 15, 2018 there is a road tool but the pieces cant be added yet as they are binarised , maybe they can be swapped for Odol versions from arma 3 ? otherwise roads have to be placed like buildings /walls one by one and use snapto tool on Share this post Link to post Share on other sites
Matthew Longtime 11 Posted November 15, 2018 5 hours ago, grillstern666 said: If polylines don't work in dayz...how do you draw roads the correct way in DZ? You don't you have to place 1 by 1 Share this post Link to post Share on other sites
ofp2 9 Posted November 15, 2018 (edited) Show us then and no copy pasta lengths :) Edited November 15, 2018 by ofp2 Share this post Link to post Share on other sites