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kmiles1990

Check user input chat

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What event would I use to check user inputted chat messages. For instance, how would I go about checking if a player typed in the words "!players"

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Currently the only implementation they have for reading player messages is only from if they are logged in with rcon #login and then type messages. You can then read those messages in mission's OnEvent function from ChatMessageEventTypeID event.

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Do you mean how can you check chat logs on your server? i.e. what players are typing ingame? if ur server is setup properly all chat logs with be within the .adm file but if you want to see the chat logs live you can either run BEC alongside your server and that will log it or use Rcon ;)

Either the previous poster misunderstood your question or i have.

Edited by Dongleberry

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