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Ton_41

what the code Military Tent for spawn?

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54 minutes ago, Ton_41 said:

what the code Military Tent for spawn? 

1.Party tent  can't be placed

2.Car tent can't be placed

3.Medium tent  can be placed but invisible

or other tent can be use can placed please tell me.

https://dayz.gamepedia.com/File:MilitaryTentDeployed_1a.jpg

to spawn the military tent the name for it is

LargeTent

 

i have played around with all tents and the only 1 that fails is the military tent.

i can place car tent, party tent, civi tent

Edited by mrwolv

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13 minutes ago, mrwolv said:

to spawn the military tent the name for it is

LargeTent

 

i have played around with all tents and the only 1 that fails is the military tent.

i can place car tent, party tent, civi tent

can you show config of car tent, party tent, civi ten in types.xml ?

Edited by Ton_41

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<!-- TENTS -->
	<type name="LargeTent">
        <nominal>10</nominal> 
        <lifetime>0</lifetime> 
        <restock>800</restock> 
        <min>30</min>  
        <quantmin>-1</quantmin> 
        <quantmax>-1</quantmax> 
        <cost>100</cost> 
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> 
		<category name="weapons"/>
        <usage name="Military"/>
		<category name="clothes"/>
        <usage name="Town"/>
		<usage name="Military"/>
		<value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="CarTent">
        <nominal>40</nominal>
        <lifetime>10800</lifetime>
        <restock>1800</restock>
        <min>20</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
		<category name="clothes"/>
        <usage name="Town"/>
		<usage name="Military"/>
		<value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="PartyTent">
        <nominal>40</nominal>
        <lifetime>10800</lifetime>
        <restock>1800</restock>
        <min>20</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
		<category name="clothes"/>
        <usage name="Town"/>
		<usage name="Military"/>
		<value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="MediumTent">
        <nominal>40</nominal>
        <lifetime>10800</lifetime>
        <restock>1800</restock>
        <min>20</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
		<category name="clothes"/>
        <usage name="Town"/>
		<usage name="Military"/>
		<value name="Tier3"/>
        <value name="Tier4"/>
    </type>

 

Edited by mrwolv

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1 hour ago, mrwolv said:

<!-- TENTS -->
	<type name="LargeTent">
        <nominal>10</nominal> 
        <lifetime>0</lifetime> 
        <restock>800</restock> 
        <min>30</min>  
        <quantmin>-1</quantmin> 
        <quantmax>-1</quantmax> 
        <cost>100</cost> 
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> 
		<category name="weapons"/>
        <usage name="Military"/>
		<category name="clothes"/>
        <usage name="Town"/>
		<usage name="Military"/>
		<value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="CarTent">
        <nominal>40</nominal>
        <lifetime>10800</lifetime>
        <restock>1800</restock>
        <min>20</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
		<category name="clothes"/>
        <usage name="Town"/>
		<usage name="Military"/>
		<value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="PartyTent">
        <nominal>40</nominal>
        <lifetime>10800</lifetime>
        <restock>1800</restock>
        <min>20</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
		<category name="clothes"/>
        <usage name="Town"/>
		<usage name="Military"/>
		<value name="Tier3"/>
        <value name="Tier4"/>
    </type>
	<type name="MediumTent">
        <nominal>40</nominal>
        <lifetime>10800</lifetime>
        <restock>1800</restock>
        <min>20</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
		<category name="clothes"/>
        <usage name="Town"/>
		<usage name="Military"/>
		<value name="Tier3"/>
        <value name="Tier4"/>
    </type>

 

I will test that thank you.

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