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deren93@hotmail.com

Why all the bandit hatred?

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People don't realise how boring this game would be without PvP. When you're looting cherno, you don't bat an eyelid at the 100 Zeds around, but rather the thought that there is someone in the northwest fields scoping you out with his AS50 or that round that corner, someone else is looting the supermarket and will pop your head the second you walk through that door.

If you moan about PvP, then what is the purpose of the mod? All the game would become is sitting near a lake continously drinking from your water bottle and killing the odd boar or goat.

In some ways I agree not everyone has to be aggressive - Why not help out that noob instead of capping him off for his flashlight and bandage... but the thrill of wondering whether that guy will kill you - that's the thrill of DayZ.

Thoughts?

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No, actually I do care about the hundred zombies that are around, that could quickly come and swam me at any moment if I'm not careful. The purpose of this mod is to survive and to try and live. It is a mod about the zombie apocalypse, PvP is just a part of it. If you think Day Z is just about sitting near a lake re-filling your water bottle and killing the odd goat or boar, it sounds like it isn't the mod for you.

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I don't really hate bandits, they do make the game way more intense. The fact that I can die any second and have to start over is part of the reason that I love this game.

That being said I don't think I could ever attack another survivor without them shooting first, it's not that I trust people I just would rather help other survivors out than shoot them in the head. I think there's enough loot to go around.

But if being a bandits your thing go for it, this game is made for surviving and it all just depends on how you do it.

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I believe everyone moans about pvp, because thats all this game is, the chance to team up with someone ingame is almost non-existent if you both have decent gear and see each other.

Even when you just spawned trying to make friends, many people will still kill you on site, which gives off the feeling you are going to be alone or continually die until you meet someone who doesn't shoot you on site.

Then later after you two find a gun he will axe you from behind to take it.

Personally I believe there is no fix to this, with anonymity, people more often then not would be a cunt, which leads other who are not cunts to kill anyone they meet because they finally got decent gear on their own and with past experiences they would be killed by cunts, or others killed by cunts when they had decent gear, and thats why everyone hates bandits.

Also barbed wire, the only people alive to gather/glitch so much of the stuff and a cunt enough to block every building would be a bandit.

In the end because they all kill each other, they are all considered bandits now, even if they just wanted to protect their gear.

Aswell to players like me, this game is generally unplayable as I don't kill others to continue the cunt chain.

If they suck at aiming however, they will die.

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Well, I get annoyed because shooting people in this game is fucking impossible.

I have no clue how I get insta-peaced over and over and over and over but me unloading point black on someone will often miss them with every shot as their model warps around my screen.

I've shot first so many times and still died since my bullets just turn into pixie dust when fired at other players.

I can't defend myself so it's annoying.

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Like you said.. I think its more that people dont like getting killed, especially if you are a new respawn with minimal gear. There seems no reason for being shot when you are just strolling up from the coast with a flashlight and a bandage, possibly after waiting 15 minutes to get to a server :)

But agreed , bandits are needed for the game to be interesting..otherwise its a damn love fest..with Zeds.


Well' date=' I get annoyed because shooting people in this game is fucking impossible.

[/quote']

Why ?

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Why ?

Because when I shoot people they don't die ever. Even when you shoot a zombie you have to try to predict where the model is going to warp to and hope you hit them.

I've unloaded full mags on semi auto at people that aren't moving with my sights leveled on them center mass and scored no hits.

The FPS part of this game is fucking awful.

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Well' date=' I get annoyed because shooting people in this game is fucking impossible.

I have no clue how I get insta-peaced over and over and over and over but me unloading point black on someone will often miss them with every shot as their model warps around my screen.

I've shot first so many times and still died since my bullets just turn into pixie dust when fired at other players.

I can't defend myself so it's annoying.

[/quote']

Stop firing in 3rd person then. 3 bullets is enough to take someone down, 4 will kill

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Yeah, the problem is not bandits. It's the kill on sight mentality that people adapt because of them. I think maybe we do need a reliable way tell who is a bandit.

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Stop firing in 3rd person then. 3 bullets is enough to take someone down' date=' 4 will kill

[/quote']

I use iron sights/scope I never shoot in 3rd person unless it's super close and I got surprised or something.

This game's netcode is just pure shit. Players don't move smoothly they warp jaggedly around and where the server says their model is and where your screen says they are are almost never the same.

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This game would be incredible if it were more like Zombieland instead of Hunger Games.

Take the numerous times that the two guys get robbed by the girls. The girls don't kill them and just take their shit. They took what they needed and got the hell out of there but left the dudes alone.

The point is to survive, not kill every single living thing out there and survive on the side. Only problem is that there is no reason NOT to kill every single living thing out there and survive on the side. It's supposed to be us vs the zeds. Not us vs the evil us's who love deathmatch vs the zeds.

As long as the evil us's who love deathmatch continue do what they do then we will continue to hate them.

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Yeah' date=' the problem is not bandits. It's the kill on sight mentality that people adapt because of them. I think we do need a reliable way tell who is a bandit.

[/quote']

No because that would just increase the level of douchery that bandits will resort to, such as simply proning in some random bush on the outskirts of town with his DMR and blowing you away.

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The only time i have shot anyone is when they have shot at me and both times i layed in wait for them to come to me..so it was an easy cap as i waited at the top of a set of stairs and got headshots with a mak.

Zeds i dont even bother trying to shoot while they are running, run looking back over your shoulder..turn and shoot when they stop in their attack mode, drag em up a hill so you can cap them while they are walking or get them indoors. Trying to shoot them while they are running is a guessfest :)

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This game would be incredible if it were more like Zombieland instead of Hunger Games.

Take the numerous times that the two guys get robbed by the girls. The girls don't kill them and just take their shit. They took what they needed and got the hell out of there but left the dudes alone.

The point is to survive' date=' not kill every single living thing out there and survive on the side. Only problem is that there is no reason NOT to kill every single living thing out there and survive on the side. It's supposed to be us vs the zeds. Not us vs the evil us's who love deathmatch vs the zeds.

As long as the evil us's who love deathmatch continue do what they do then we will continue to hate them.

[/quote']

Wrong. It's not us vs Zombies. It's you versus the world. Period. Cooperation is only done when it is in your best interest. If you could get everyone to cooperate and recreate a city, that would be great. However, not everyone wants to do that, because not everyone wants to sacrifice individual power in order to create a better society. It's pretty simple; it's just a matter of human nature.

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This game would be incredible if it were more like Zombieland instead of Hunger Games.

Take the numerous times that the two guys get robbed by the girls. The girls don't kill them and just take their shit. They took what they needed and got the hell out of there but left the dudes alone.

The point is to survive' date=' not kill every single living thing out there and survive on the side. Only problem is that there is no reason NOT to kill every single living thing out there and survive on the side. It's supposed to be us vs the zeds. Not us vs the evil us's who love deathmatch vs the zeds.

As long as the evil us's who love deathmatch continue do what they do then we will continue to hate them.

[/quote']

Wrong. It's not us vs Zombies. It's you versus the world. Period. Cooperation is only done when it is in your best interest. If you could get everyone to cooperate and recreate a city, that would be great. However, not everyone wants to do that, because not everyone wants to sacrifice individual power in order to create a better society. It's pretty simple; it's just a matter of human nature.

That's true. It makes me wonder how differently people would act in this game if the difficulty was driven up a couple more notches. Specifically, you really only get ONE life. Period. You die once you're done forever. Would people be more willing to cooperate with one another and not shoot on sight for no reason? Hopefully people would act differently if there was a real, solid consequence to your death.

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It's not bandits who suck.

It's no-lifers sitting on some hill for hours, just waiting for someone to come by this supermarket/army tent/whatever to snipe them.

Take Sniper rifles out of the game and everything will be fine.

I doubt that every Doug and Harry waking up at a beach would know how to shoot a person which is hundreds of meters away with a sniper rifle....

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The purpose of this mod is to survive and to try and live

debatable - I'd say the purpose of the mod is to explore public attitudes to civil crisis' date=' with survival a focus as a consequence of the collapse - certainly a major consideration

If you think Day Z is just about sitting near a lake re-filling your water bottle and killing the odd goat or boar, it sounds like it isn't the mod for you.

but that's the absolute most sure-fire way to survive for a good length of time...


It's no-lifers sitting on some hill for hours' date=' just waiting for someone to come by this supermarket/army tent/whatever to snipe them[/quote']

I, and most the chaps in my tribe, have spent several hours on hills watching tents/barracks/towns/etc and sniping anyone we see

that's because numbskulls who don't scout a town first, don't have overwatch and want the loot we're there to collect aren't people we need to say hi to, they're numbskulls with no situational or tactical awareness and either their gun or their idiocy could pose a threat to my mates

so thanks for flagging yourself as incapable of making or acting on a risk assessment, I look forward to popping your skull with my DMR

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No' date=' actually I do care about the hundred zombies that are around, that could quickly come and swam me at any moment if I'm not careful. The purpose of this mod is to survive and to try and live. It is a mod about the zombie apocalypse, PvP is just a part of it. If you think Day Z is just about sitting near a lake re-filling your water bottle and killing the odd goat or boar, it sounds like it isn't the mod for you.

[/quote']

I didn't that for a week and a half and quite frankly isn't that the survival part?


The purpose of this mod is to survive and to try and live

debatable - I'd say the purpose of the mod is to explore public attitudes to civil crisis' date=' with survival a focus as a consequence of the collapse - certainly a major consideration

If you think Day Z is just about sitting near a lake re-filling your water bottle and killing the odd goat or boar, it sounds like it isn't the mod for you.

but that's the absolute most sure-fire way to survive for a good length of time...


It's no-lifers sitting on some hill for hours' date=' just waiting for someone to come by this supermarket/army tent/whatever to snipe them[/quote']

I, and most the chaps in my tribe, have spent several hours on hills watching tents/barracks/towns/etc and sniping anyone we see

that's because numbskulls who don't scout a town first, don't have overwatch and want the loot we're there to collect aren't people we need to say hi to, they're numbskulls with no situational or tactical awareness and either their gun or their idiocy could pose a threat to my mates

so thanks for flagging yourself as incapable of making or acting on a risk assessment, I look forward to popping your skull with my DMR

however what if they don't have overwatch because they don't have a out of game meta to abuse? what if they did scout but didn't notice you because your tribe was well hidden and they didn't abuse the no grass at range to scout?

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The purpose of this mod is to survive and to try and live

debatable - I'd say the purpose of the mod is to explore public attitudes to civil crisis' date=' with survival a focus as a consequence of the collapse - certainly a major consideration

If you think Day Z is just about sitting near a lake re-filling your water bottle and killing the odd goat or boar, it sounds like it isn't the mod for you.

but that's the absolute most sure-fire way to survive for a good length of time...


It's no-lifers sitting on some hill for hours' date=' just waiting for someone to come by this supermarket/army tent/whatever to snipe them[/quote']

I, and most the chaps in my tribe, have spent several hours on hills watching tents/barracks/towns/etc and sniping anyone we see

that's because numbskulls who don't scout a town first, don't have overwatch and want the loot we're there to collect aren't people we need to say hi to, they're numbskulls with no situational or tactical awareness and either their gun or their idiocy could pose a threat to my mates

so thanks for flagging yourself as incapable of making or acting on a risk assessment, I look forward to popping your skull with my DMR

You really think someone looting a supermarket in a town thet your overlooking with a sniper rifle is really going to pose a threat to you and your "mates". Your just trying to justify being an ass while not trying to hide being a ass. In other words, Enjoy the game! =D

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Because there is no punishment right now for banditing.

There used to be bandit skins, now there isn't.

Now we have our hearts beating when we sniff a bandit's ass at 5 feet away.

Once it gets fixed, it should provide an even advantage.

Right now, the bandits will always have the first shot, and it only takes 1 or 2 shots to die in this game, so they are successful, they get loot, lose nothing, and have fun trolling others.

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