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thefriendlydutchman

List of Suggestions

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1. Quarantine Camp

I always wondered why do all freshspawns wear the same clothing? For lore based explanation id love to see an overrun Quarantine camp, with fresh spawn clothing,dead freshspawns on hospital beds etc. Explaining that all survivors came from Quarantine camps and were the only survivors as they are immune.

 

2. Zombie Survivors

 

No, this does not mean I want my character to turn into a zombie on death, as characters are immune, However id love to see some superrare zombies (maybe 5 per server) with gear on them

like a backpack  on their back, a mosin on their back and in a survivor-ish clothing style, because people didnt just turn overnight and Im sure there were survivors that werent immune and eventually turned because of the virus but still got their gear on them, people could even make it their job to hunt all 5 down on a server.

 

3. End game : Craftable Helicopters

Also known as Build-it-yourself-Helicopters and is something that gets done in Germany by Helicopter Enthusiasts allot, where one builds a 1 player helicopter, ofcourse these parts are extremely rare and can only be found on Balota and NE- Airfield. Even needing to find a book to be able to do this would be plausible. These helicopters where also in the Mod and thus would be fitting in Chernarus.

 

heliBigV3.jpg

 

 

 

4. mimicing zombies

 

I would love a ''F'' button, that would do a zombie idle animation (so if you move it stops) this way players might think you are a zombie and not see you as a threat (espacially if youre a zombie in the distance) ofcourse you would need a fitting outfit and no backpack/weapons (firefighter,doctor, etc) or you will be recoqnized, so its not that exploiting, would create more use of civilian clothing aswell as a way for bambis to ''hide'' in the open for geared players running into town.

 

5. Melee system

 

1. short stabbing weapons, should just stab but have zero defense and no blocking

 

2. Long swing weapons (bat, axe, sledgehammer) should be able to swing in 4 directions, you can choose a direction by holding the mousebutton and dragging your mouse in the direction

up = raise above head swing

left = swing from the left 

right = swing from the right

down = a stabbing motion.

 

6. ingame wrecks that need to turn into real working vehicles:

 

Police car:

latest?cb=20140305071746

 

Hippievan/s1203 (already confirmed, in files)

300px-S1203_van.jpg?version=26ab161a2b1e

 

7. zombies that search for players (with new animations)

if a zombie lost you it will try to find you back, by walking around in a crouched animation, it will look in houses aswell as try to find a logical way that you went to.

 

8. weapons shouldnt spawn pristine and weapon cleaning kits should be rare

 

will reduce KoS, aswell as increase the use of cleaning kits

 

9. Changes to captivity

 

1. unconscious players can be dragged. aswell as dead zombies

2. handcuffed players can be forced into vehicles

3. players can hide knifes on the back of their leg with ductape, (can be used to quickly get out of rope restrains)

 

 

10. Intelligent and raycast object dropping

 

You're dropping a rifle while standing next to a table? the rifle will be placed on the table instead of on the ground, same goes for shelfs, bars etc.

 

Raycast object dropping: being able to press a button that would drop the item to wherever you are pointing while in your hand, for example : i look at a shelf, or a table? the item will be placed where I look, with ofcourse temporary velocity (like throwing does) so that you cant magically stick items to walls.

sniper-rifle-assault-rifles-machines-gun

 

 

 

 

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Mooi ideeën, en mooie foto!

(Nice ideas, nice photo)

What guns are on that table? I think I can recognise 80% of them.

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