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DCyDe

Make the east great again and some smaller suggestions

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Right now much of the map isn't used simply because there is no military loot in the east, that's a waste in my opinion, so please make the east a viable spot to be.

Also some smaller suggestions:

- Belts, casual belt (2 horizontal slots), pistol belt,...

- Faster day/night cycle on official servers, would prevent to a degree server hoppers

- No Gamma settings, the option to make the night as bright as day makes all the flashlights and other light sources useless to collect

- KOS-issue, killing people should give your character an adrenalin rush for some time, making him burn energy (food, water) faster, this would make people think if it is worth killing somebody or not

- Make the environment much more dangerous, make cooperation a valiable option with benefits for strangers

- update the ingame map with names of towns

- cannibals, infected who didn't die due to the infection but went completly mad, they can use melee weapons and are more dangerous then zombies

- sharks and boats

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The East has no Military spawns for the sake of progression.  You spawn in the east, get some basic gear, and move inland to find better gear.

Servers can already set their day/night cycle rate, I don't know why you think this would prevent sever hoppers.

Other than just making the game harder to survive on your own, they're not going to do anything to discourage KOS.  Although to be honest this adrenaline rush does sound like a good idea, should also apply to zombies.

The infected are not dead, they're already mindless cannibals.  We call them zombies because it sounds better than infected.

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Sweet mother of god, devs, please, fix the gamma issue at night. I do agree with that. They're already cannibals, but I do think they should be able to use melee weapons. Sharks, I don't know about.... boats are a good idea however. I think the more people you kill, your mental health should deteriorate, like in real life.

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